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Old 2008-10-05, 19:35   #11
Rudd
Retired PR Developer
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Default Re: [Gameplay] Deviation modifications

Quote:
Originally Posted by [R-DEV]Jaymz View Post
LMG

Changes

1. Lowered deviation of both deployed and undeployed states

2. Doubled the settle time required after moving from 3 seconds to 6 seconds for deployed state only (this is to discourage what happens now where players just run around with it constantly deployed and insta-prone upon engagement)
add my thanks to Wolfe as well


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deviation, gameplay, modifications

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