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Project Reality News Project Reality news releases and announcements. |
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#91 | ||||
Join Date: Feb 2007
Posts: 3,036
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Location: San Diego, California
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#92 |
Join Date: Nov 2007
Posts: 2,080
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#93 |
Join Date: Aug 2007
Posts: 1,316
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Location: The 44 Islands ;)
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#94 | |
Retired PR Developer
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now get back to your geography book! ![]() | |
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#95 |
Join Date: Mar 2007
Posts: 1,677
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Location: Vancouver,B.C. | Golden Camel Land
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Every time I get into the PRSP you guys put out a new release,any chance you can delay the 0.8 for a few more weeks?
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#96 |
![]() Join Date: Jan 2008
Posts: 9,231
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Location: In da hood
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Retract that statement.
Now. |
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#97 |
Join Date: Mar 2007
Posts: 4,643
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Just read through the guide a bit and I found, "Weapons need to be reloaded manually". So the "auto reload" in the options will be disabled? Sounds good.
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#98 |
Join Date: Aug 2008
Posts: 351
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Amazing. I am simply stunned by these updates.
But few things bothers me. That is AK controllability and exploding hatchbacks. Also, can you explain bit about how sniper breathe control works? It is not explained in maunal. Iron sight Enfield for Scout? This is gona be interesting. WWII rifle vs modern assault rifle. (Is that from FH2?) Look at that SKS bayonet! |
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#99 |
Join Date: Jul 2007
Posts: 1,595
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Location: California
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Yeees my fileplanet subscription comes in handy once again! First Warhammer beta and now 0.8 a day early! completly worth 2 dollars a month
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#100 |
Join Date: Jul 2006
Posts: 2,147
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Location: Ontario
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You are right youm0nt.
Release info looking good. I can't wait to play these maps on full servers. |
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Tags |
date, info, project, reality, release, update, v08 |
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