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PR Changelogs The changelogs for recently released Project Reality versions |
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Thread Tools | Display Modes |
2014-06-13, 10:44 | #141 |
PR:BF2 Developer
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Re: PR:BF2 v1.2.0.0 Changelog
Everytime I prone while reloading, it doesn't continue the reload animation and the gun sits there idly while the reload sound finishes and then I can use the gun.
If the devs could give me an idea on how to fix this let me know via PM. I think it's through BF2 Editor but I'm not sure if it can be edited or I need the original animations. |
Last edited by [R-DEV]Arab; 2014-06-13 at 10:55..
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2014-06-13, 11:10 | #142 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.2.0.0 Changelog
No real way to fix it. RDEV Chuc tried. We rather have unique prone animations then none at all(only way to make sure the animation continues).
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2014-07-10, 15:28 | #143 |
Banned
Join Date: Jul 2010
Posts: 379
United States of America
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Re: PR:BF2 v1.2.0.0 Changelog
ATGMs are not zooming for me, unless by zoom you mean that the standard view has a larger zoom. The changelog leaves one to believe the right click zoom would be back, which it is not.
Also, when did Insurgent informants change to 6 enemies in an area? |