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21 Sep 2024, 00:00:00 (PRT)
PR Highlights Highlights of what work the Devs are currently working on

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Old 2017-05-28, 20:27   #1
Outlawz7
Retired PR Developer

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Default Vadso City Map Update

It has been a while since the last map update highlight and today we'd like to bring you Vadso City.


Click on image to view full size.

To begin, the bushes were redone for gameplay reasons. Lower in height than before, tweaked density, no longer casting shadows to blend in more and re-exported 3D model itself to fix some issues, they should hopefully be less detrimental to gameplay.


Click on images to view full size.

Lightmaps were also optimized, reducing the large amount of textures loaded while also increasing quality in other areas. For anyone struggling with memory issues this should come as a welcome.

Next up, Advance and Secure (AAS). The infamous southern route has been removed along with the island flag. Three flag routes now focus on the city and points of interest closer to center of map. Domes of Death were expanded.

CAS and tanks were removed opting instead for a mix of BTR-80, BRDM-2 and MTLB on Russian side against Warrior, Scimitar, Land Rover and Panther on British side in terms of assets.






June 3 Update: AAS Alternative now holds heavy assets and additional flag routes.



AAS Infantry features an alternate sky setting with lower view distance.





Click on images to view full size.

Command and Control features asset layouts identical to AAS.








Skirmish and Co-Op remain unchanged.

Vadso City was created by [R-DEV]pleym.
Map update by [R-DEV]Outlawz7.

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Last edited by [R-DEV]Outlawz7; 2017-06-03 at 08:42..
Old 2017-05-28, 20:51   #2
Scubbo
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Default Re: Vadso City Map Update

COOOL ^_^
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Old 2017-05-28, 21:04   #3
[R-DEV]​mectus11
PR:BF2 Developer

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Default Re: Vadso City Map Update

The southern route was alright, provided more vareity to a big map, shame all that space is going to be unused now.




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Old 2017-05-28, 21:06   #4
[R-DEV]Suchar
PR:BF2 QA Lead
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Default Re: Vadso City Map Update

New sky setting on AAS Inf looks awesome.

BTW. there is no flag where the elevator is

https://www.realitymod.com/forum/uploads/signatures/sigpic98978_4.gif
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Old 2017-05-28, 21:44   #5
Sh0x
Default Re: Vadso City Map Update

I'm interested to try no CAS change. Right of the bat tho' im not a fan of removing the dam flag, makes a lot of the map usless.
Southern route might have been a little boring for me, but you should have at least kept the dam flag.
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Old 2017-05-28, 22:04   #6
parch
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Default Re: Vadso City Map Update

I must say that I'm a big fan of this inverted layouts trend that you've started with Kozelsk. Keep up the good work!


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Old 2017-05-29, 00:10   #7
Brozef
Default Re: Vadso City Map Update

If most of the fighting will be along the coast Russian APCs will dominate that fight from the water.
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Old 2017-05-29, 01:02   #8
FlyingR
Default Re: Vadso City Map Update

This is great and all, but honestly nobody ever plays this map...
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Old 2017-05-29, 01:24   #9
[R-MOD]FFG
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Default Re: Vadso City Map Update

Quote:
Originally Posted by FlyingR View Post
This is great and all, but honestly nobody ever plays this map...
You seem to miss the point of the changes to the map. The changes were to make the map more popular and more regularly played.

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Old 2017-05-29, 02:58   #10
FlyingR
Default Re: Vadso City Map Update

Quote:
Originally Posted by FFG View Post
You seem to miss the point of the changes to the map. The changes were to make the map more popular and more regularly played.
No, I got the point pretty well. We will see how often this will be played... Sure the first few weeks it might be played a couple of times because it's something new, but after that, back to the graveyard with the other +40 unplayed maps and back to 24/7 Fallujah, Saaremaa, Kashan, Khami, etc.
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