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Modding Tutorials Information and tutorials related to modding BF2.

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Old 2008-02-13, 23:43   #1
azreal64
Default Using the Random Tool

(thought i'd post this here as well to make the "welcome to our forums" message go away. its a little tutorial i wrote on using the random tool, mainly for desert maps, like in FH2 and PR)

So we all know the random tool in the bf2 editor is pretty f'ked up right? Well, I discovered trick this while
working on an FH2 map. So here we go:

1. Go to the terrain editor and select the random tool.

2. Select your desired brush size.

3. **IMPORTANT** Select a brush strength no higher then 5.

4. Tap your left mouse button once to apply. You should have something like this:
http://img258.imageshack.us/img258/9...omtool1tr1.jpg
Don't worry now, you didn't just screw up your perfect heightmap.

5. Select the smooth tool. Choose a size a few larger than the size of your random tool brush.
As for the strength, you can play around with this. I usually go 90-100%.

6. Put your mouse right over where you made ur indentation, and smooth it out until you get a result similar to this:
http://img156.imageshack.us/img156/6...omtool2ml2.jpg

And there you have it. Nice little bumps to add a little variation to any desert map.
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Old 2008-02-14, 00:25   #2
OkitaMakoto
Retired PR Developer
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Good call. I figured this out too when I mistakenly used too high a setting. Random really is a stupid effect when used on its own, haha, so worthless. but yeah, awesome. Great tut, easy, and effective

Welcome to the forums!
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Old 2008-02-14, 15:54   #3
LekyIRL

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I usually turn the strength up high and then smooth it out,makes lots of dunes.
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Old 2008-02-14, 15:58   #4
Hfett

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I do it all the time to make Sand dunes more realistic, also you can make "rock terrain" using the random tool then smothing it little by little till you like the result
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Old 2009-08-18, 08:52   #5
HangMan_
Default Re: [Tutorial] Using the Random Tool

Thank you very much this is extremely useful!

HangMan
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