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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2011-01-23, 17:58 | #1 |
Join Date: Aug 2008
Posts: 7,279
Scandinavia
Location: Stockholm
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prone-to-crouch/standing accuracy
scenario:
see a guy running 120m away. i settle and fire at him. miss. he goes prone behind an obstacle. he then sits/stands up, looks at me, has perfect accuracy and hits me. EXPLAIN THIS BULLSH*IT! *just ragequitted* |
2011-01-23, 18:08 | #2 |
Retired Moderator
Join Date: Sep 2007
Posts: 8,383
Germany
Location: Frankfurt (Main)
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Re: prone-to-crouch/standing accuracy
Uh... hardcoded? If there was a way to fix that, it'd have been long done
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2011-01-23, 18:33 | #3 |
Join Date: Aug 2008
Posts: 7,279
Scandinavia
Location: Stockholm
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Re: prone-to-crouch/standing accuracy
i'm pretty sure the devs said they added an accuracy reset after bf2 patch 1.5 was releases. where did that go? i always alt+f4 when i get killed in bs scenarios like this.
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2011-01-23, 18:44 | #4 |
Join Date: Jul 2010
Posts: 12
Germany
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Re: prone-to-crouch/standing accuracy
fh2 2.3 has it
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2011-01-23, 18:54 | #6 |
Join Date: Sep 2008
Posts: 4,483
Vietnam
Location: Leeds
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Re: prone-to-crouch/standing accuracy
Locking this due to the "ragequit" nature of the post.
The BF2 1.5 patch introduced crouch/standing -> prone deviation which in PR is greatly increased over vanilla, however there is no mechanism to alter deviation when going prone -> crouch/standing. This has come up a lot in the past so please search in future. |
Tags |
accuracy, pronetocrouch or standing |
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