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2011-03-15, 14:38 | #51 |
Join Date: Jun 2009
Posts: 63
Sweden
Location: Stockholm
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Re: Reality Studios Podcast #1
Speaking of animations, I have the answer, KINECT!
Just look at the machinimas people are making with it. I woukd so like to see someone do a animation in ArmA 2 with Kinect, I don't think anyone has ever tried that. |
2011-03-16, 12:17 | #52 | |
Join Date: Feb 2006
Posts: 11,052
United Kingdom
Location: London, UK
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Re: Reality Studios Podcast #1
Quote:
RIGHT? Kinect>Xbox 360 - ArmA2: PR>PC | |
2011-03-16, 14:24 | #53 |
Retired PR Developer
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Re: Reality Studios Podcast #1
Actually Microsoft are opening the Kinect SDK out. I know someone already thats made a motion detector with it in C4.
However dont get any illusions that this is going to replace 10 grand mocap equipment |
The object of war is not to die for your country but to make the other bastard die for his.
--George Patton-- |
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2011-03-16, 21:49 | #54 | |
Join Date: Jun 2009
Posts: 63
Sweden
Location: Stockholm
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Re: Reality Studios Podcast #1
Quote:
Also, I know it won't replace motion capture equipment but not everyone can afford that and you can still do alot with kinect. Now I'm not talking about animations for the weapon when you run and stuff like that because that requires alot more detail, I'm talking about things like when you mount the sideguns on a chopper (as you know they don't move) and other simple animations you might need for doing certain things. I know it's not perfect but what is, I would SERIOUSLY like to see someone do that. | |
2011-03-17, 13:57 | #55 |
Join Date: Mar 2010
Posts: 1,167
Netherlands
Location: Amsterdam
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Re: Reality Studios Podcast #1
Funny you guy's bring up kinect. i Was thinking of posting something like that aswell. Kinect on the PC with the open source drivers can be very handy in certain programs and games that are not Xbox360 related. I think we will soon see drivers for DCS A-10C and head tracking for ARMA2 using kinect. And it would be awsome if some smart team of guy's can actually make a application that can capture and import animations into ARMA2. Its allready proven that ARMA2 is able to work with external programs by making defaulth drivers as showed in ACRE.
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2011-03-17, 15:08 | #56 |
Join Date: Mar 2011
Posts: 30
Canada
Location: Southern Ontario, Canada
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Re: Reality Studios Podcast #1
Heheh, Kinect pretty fun to play with, but for something as complex as ARMA 2 would prove to be very unfruitful if you ask me.
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2011-03-20, 16:20 | #57 |
Join Date: Mar 2011
Posts: 2
Russian Federation
Location: games.myttk.ru
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Re: Reality Studios Podcast #1
Good podcast =)
PRM THE Best mod |
2011-03-29, 01:38 | #58 |
Join Date: Mar 2008
Posts: 816
United States of America
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Re: Reality Studios Podcast #1
I went back here to read all these posts and no one asked so I will.
Will there be a Podcast 2? |
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2011-03-29, 22:46 | #59 |
Join Date: Oct 2010
Posts: 67
Turkey
Location: istanbul
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Re: Reality Studios Podcast #1
Good to hear whats going on. will be waiting for more.
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2011-03-30, 05:35 | #60 |
Retired PR Developer
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Re: Reality Studios Podcast #1
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Tags |
podcast, reality, studios |
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