project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
07 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

Reply
 
Thread Tools Display Modes
Old 2005-05-27, 01:53   #21
Ugly Duck

Ugly Duck's Avatar
Default

Claymores are fun. I loved booby traps in general, and explosives.

Back to rockets a missiles and such. That's a good point Eddie. A deployable AT launcher might not be a bad idea, but how could that work as a spawnable class? MG's in Red Orchestra, and yes Red Orchestra is the perfect example for a lot of stuff , are only truly effective when fired from the prone/supproted position. However they can be fired from the hip in such emergency situations. Maybe PR could incorperate such a feature, some how.


I do like the idea of getting away of weapon cloning, it was a pet peave of mine in some ways. IE DC games making incredibly unequivalent weapons the exact same, for "gameplay." Mixing things up makes games much more interesting, giving each side its own feel.
Ugly Duck is offline Reply With Quote
Reply


Tags
capability, fire, soft

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 07:19.