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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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2006-08-14, 01:50 | #1 |
Join Date: Aug 2006
Posts: 5
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New maps are sluggish
Hello, I'm running a good median system that gets very playable fps @ 1280x768 on maps which are original to the game. However, new maps - specifically night maps - run VERY sluggishly. I'm aware that most BF2 enthusiasts probably have over-muscled machines - but mine with a PM 1.6, 2Gb RAM, and a Radeon 9700, is still quite respectable. The new maps need to be optimized, or the lighting effects that are unique to night maps might need to be tweaked for better performance.
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2006-08-14, 15:25 | #3 |
Join Date: Jul 2006
Posts: 58
Location: Finland
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I've got every account in three: One for day maps and general gaming, one for SF and Iron Gator and one for night maps. Night maps in PR are generally more FPS friendly than those in Special Forces.
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2006-08-14, 22:19 | #4 |
Join Date: Jun 2006
Posts: 1,276
Location: Scotland
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On my old machine I used to drop frames whenever I looked south on CP Abadan, despite getting a steady 60FPS everywhere else on the map.
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2006-09-06, 17:28 | #5 |
Join Date: Sep 2005
Posts: 30
Location: Edmonton
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How do you find out how many frames per second you are getting?.
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2006-09-06, 18:15 | #6 |
Join Date: Jun 2006
Posts: 671
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open your console (key beneath ESC on your keyboard) and type command renderer.drawfps 1
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2006-09-06, 23:57 | #7 | |
Join Date: May 2006
Posts: 3,798
Location: Oahu, Hawaii
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Quote:
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Tags |
maps, sluggish |
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