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PR:WWII General Discussion General discussion of the Project Reality WWII modification.

 
 
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Old 2011-12-09, 16:53   #11
Moszeusz6Pl
Retired PR Developer

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Default Re: Ticketcount

I think, that you should add blend also at 64p layer, to force Americans to attack, because now they can win, simply siting at main.
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Old 2011-12-09, 18:22   #12
Pvt.LHeureux
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Default Re: Ticketcount

Quote:
Originally Posted by [R-DEV]AfterDune View Post
The next serverupdate will have bleed removed from the Craters/Oasis/Cornfields flags, so you can't bleed out the Germans anymore by simply holding those flags.
Yes the germans were bleeding fast when US had those. Glad it's changed.
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Old 2011-12-09, 18:55   #13
Stoickk

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Default Re: Ticketcount

I agree on the bleed on the 64 layer until at least one flag is capped. This adds a sense of urgency to "hit the beach." This also encourages teamwork on the beach landings, as it is in the entire U.S. team's best interests to get that first flag down before people start spreading out and trying to do different things.
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Old 2011-12-09, 19:16   #14
AfterDune
Retired PR Developer
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Default Re: Ticketcount

Quote:
Originally Posted by Pvt.LHeureux View Post
Yes the germans were bleeding fast when US had those. Glad it's changed.
It's not changed yet, but I'll fix it in the next patch.

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