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Dutch Forces Discussion pertaining to the PR Dutch Forces faction. |
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#71 |
![]() Join Date: Mar 2010
Posts: 1,413
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Location: Prague
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I think its spawnable: SL, SL irons, Rifleman1, Rifleman2, medic, specialist, AR.
Am I right? |
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#72 |
Join Date: Mar 2008
Posts: 4,152
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its spoonable
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#73 | |
Join Date: Dec 2007
Posts: 313
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Location: Leiden, Zuid Holland
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#74 |
Join Date: Apr 2008
Posts: 208
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Location: Geneva
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I want the Commanders to be Old Men! With No Helmet!
Ok I'm Out! |
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#75 |
Join Date: Mar 2010
Posts: 1
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Models look good
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#76 |
Join Date: Oct 2011
Posts: 121
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Location: Noord-Brabant
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I just found this section, and this all looks great. I really really hope that this is going to be implemented into project reality in future updates.
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#77 |
![]() Join Date: Dec 2011
Posts: 21
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Location: Germania
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Are there updates on the way?
I would like to try it, but another question... are therr any servers up for that faction mod? Please reply!!! ![]() |
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#78 |
![]() Join Date: Dec 2006
Posts: 1,346
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Location: Vancouver, BC
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The faction is still in development, the faction lead is very busy and that is why it has slowed down quite alot.
@GRUNGER There is no public version available, when finished, the faction will be released with a PR patch this is not a standalone mod. |
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Tags |
skins, textureplayer |
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