project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
02 Nov 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Community Maps Maps created by PR community members.

Reply
 
Thread Tools Display Modes
Old 2011-01-18, 06:24   #11
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default Re: [0957] Init System

Its not on the list so NO


Amok@ndy is offline Reply With Quote
Old 2011-07-17, 16:42   #12
Shovel
Supporting Member

Shovel's Avatar
Default Re: [0957] Init System

Does this apply to 966?

Shovel009
Shovel is offline Reply With Quote
Old 2011-07-17, 18:48   #13
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default Re: [0957] Init System

yes it is still the same system, this thread will only get renamed if the system changes


Amok@ndy is offline Reply With Quote
Old 2013-01-01, 21:13   #14
Rabbit
Default Re: [0957] Init System

Feel like I should add this. If you create a tmp file for your level and add your factions into that along with
Code:
terrainCuller.setUseStitchedLods 0
You will not have to constantly re-apply it to your terrain.con and init after you make changes in the editor.
Rabbit is offline Reply With Quote
Old 2013-01-01, 21:18   #15
AfterDune
Retired PR Developer
Supporting Member

AfterDune's Avatar
Default Re: [0957] Init System

Or make those files read-only .

AfterDune is offline Reply With Quote
Old 2013-01-01, 21:23   #16
Rabbit
Default Re: [0957] Init System

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Or make those files read-only .
If you do that with your terrain.con you can not save new work, you have to make it writable, which then removes the code you added.
Rabbit is offline Reply With Quote
Old 2013-01-01, 21:41   #17
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default Re: [0957] Init System

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Or make those files read-only .
im using this all the time AD and its really much better to have a tmp.con (it gets loaded anyway if its there or not lol)

anyway this does not belong to the Init system


Amok@ndy is offline Reply With Quote
Old 2013-01-01, 21:44   #18
Rabbit
Default Re: [0957] Init System

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
im using this all the time AD and its really much better to have a tmp.con (it gets loaded anyway if its there or not lol)

anyway this does not belong to the Init system
Yeah, I agree, though I didn't feel it needs it's own thread and would be fine if someone threw it in a tips and tricks thread.
Rabbit is offline Reply With Quote
Reply


Tags
0957, init, system

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 12:26.