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Old 2013-08-24, 00:11   #1
Cassius
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Default Harrier/f-35 guide?

I have a hard time with the mentioned aircrafts. How do you regulate height once you hover and how do you land these things? When I have thrust to zero it keeps going up.

|TG|cap_Kilgore
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Last edited by Cassius; 2013-08-24 at 00:19..
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Old 2013-08-24, 00:45   #2
redman0123
Default Re: Harrier/f-35 guide?

The harrier will control somewhat like the Osprey when doing the vertical take off. The steps are:

1) Taxi out into the open

2) hold "S", yes "Backwards"

3) The aircraft will start hovering upwards

4) Climb to 300m before you give thrust, and be ready for the nose to shoot downwards when it gets going

Landing with VTOL is impossible IMO. Just do a regular runway landing.
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Old 2013-08-24, 01:27   #3
40mmrain
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Default Re: Harrier/f-35 guide?

youre not supposed to take off vertically, taking off conventionally is much, much faster.
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Old 2013-08-24, 01:33   #4
Cassius
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Default Re: Harrier/f-35 guide?

nvm figured it out. With the throttle in the zero position I keep hovering up. So I set throttle to 2 and tap s to descent slowly. And landing with vtol on the carrier is much easier than a regular landing on it, with no cables to catch the aircraft.

|TG|cap_Kilgore
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Old 2013-08-24, 03:33   #5
Jolly
Default Re: Harrier/f-35 guide?

harrier requires at least 200m before take off.
while osprey is 50m.

But harrier can take off much faster with conventional way.
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Old 2013-08-24, 07:52   #6
Ca6e
Default Re: Harrier/f-35 guide?

To vertical take off, hold down buttn, go at least 150 alt (harraier), pull up your nose and fly!

For landing is the same, u must speed down, but when planes come to hover mode, just tap down "s" key and move to a landing zone like with helis, u slightly pul your nose down a little bit, so u will move in foward direction, when u are above landing zone start to taping "s" key less often so u will gently land.
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Old 2013-08-24, 11:17   #7
Stemplus
Default Re: Harrier/f-35 guide?

As someone mentioned harrier with combat loadout is not capable of taking off vertically, even with tiny bit of fuel and no ordnance it can only hover still for around a minute.
Every map that has the harrier on it also has a runway (pavlovsk, khamisyah, falklands, test airfield) which all let you take off from a short piece of ground. For landing, to avoid gaining altitude just come in for landing just like with a normal jet, but instead of touching down keep on flying and when you pass the reload pad start circling it until your speed drops enough. Then just let the jet fall and about 5 meters from the ground start holding S again. It might seem counter intuitive but it will slow you down and you won't even feel the touchdown. You could also use the FLIR camera to line-up.
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Old 2013-08-24, 14:34   #8
Rhino
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Default Re: Harrier/f-35 guide?

As its been said multiple times now, do not take off vertically, its either going to end very badly or at best, just take 10x longer than taking off normally which is what the Harrier (and F-35B) dose in r/l, since its a STOVL (Short Take-Off, Vertical Landing) aircraft, NOT VTOL (Vertical Take-Off & Landing). This is why we made it so hard and take so much time to take off vertically ingame, if we could however we would have made it so you couldn't take off vertically but we can't with this engine.

For landing vertically, while flying at full speed when 3kms out from your landing zone and lowish to the ground just go into full reverse (s) which is full hover, correcting your nose as your nose will want to point up with the extra downwards force, then by the time you get near to your LZ you should be more or less in a hover and then its just a matter lining yourself up to where you want to land, like a helicopter dipping your nose down slightly to go forwards etc, then once your over your LZ just ease off the reverse/vertical thrust (s) and you will come down slowly, but keep on "tapping s" (assuming your using a keyboard) so you don't come down too fast and smash into the deck. Once on the deck, tap w a little to bring it up to 5% throttle and you will be able to taxi much more easily since your vertical thrust will be fully off then


BTW the F-35B on Test Airfield hasn't been coded yet so don't bother trying to learn how to fly that, just learn how to use the Harrier since its the only STOVL aircraft ingame (other than the MV-22 which is VTOL) and the F-35B once/if it gets ingame will behave in a similar way.

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Old 2013-08-24, 17:06   #9
dysin
Default Re: Harrier/f-35 guide?

really enjoyed flying this on pavlosk. using the targeting pod against inf was a blast. one example: lased anti-air emplacement and massed inf dispersed around the barracks. pod allowed us to gun+missile the emplacement and spend the next two runs harassing accurately without a specific lase. another was a run on a west beach brdm. he was hiding in a low, just into a wood and surrounded by friendly with no lase. managed to pick him off without any friendly fire, thanks to the targeting pod again.

something about having the jet up makes everyone assume that you're ready to kill 40 tanks like an a-10. i don't think people realize that there are only 2 lg options and you're down to cannons or rtb. since your passes need to be final a lot of times, it makes more sense to send both, instead of chancing a near miss and turning back in without the jump. since landing and rearming + t/o takes 3-5 minutes, you really need to be conservative with those 4-5 passes and take the positive kills before you do rtb. i'd love to see it in action on a layer of saaremaa, or other future carrier based maps.
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