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PR Changelogs The changelogs for recently released Project Reality versions |
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2014-01-12, 11:48 | #41 |
Retired PR Developer
Join Date: Jul 2009
Posts: 432
Australia
Location: NSW
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Re: PR:BF2 v1.1.1.0 Changelog
Not intentionally, I have not found a solution as of yet...
EDIT: Definitely not fixed. |
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Last edited by [R-DEV]piepieonline; 2014-01-12 at 12:46..
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2014-01-12, 12:34 | #42 |
PR:BF2 Lead Developer
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Re: PR:BF2 v1.1.1.0 Changelog
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Mineral: TIL that Wire-guided missiles actually use wire
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2014-01-12, 13:35 | #43 |
Retired PR Developer
Join Date: Jul 2009
Posts: 432
Australia
Location: NSW
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Re: PR:BF2 v1.1.1.0 Changelog
The player object is invalid - so it doesn't have a SetHealth method, among other things.
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2014-01-27, 12:20 | #44 |
Join Date: Jul 2013
Posts: 38
Finland
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Re: PR:BF2 v1.1.1.0 Changelog
Jabal Al Burj Skirmish - Infantry
MEC side. Same dead dead spawn bug happens if you're trying to spawn on other squad's rally point. |
2014-01-27, 18:33 | #45 |
Retired PR Developer
Join Date: Sep 2007
Posts: 4,280
United States of America
Location: Denver, Colorado
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Re: PR:BF2 v1.1.1.0 Changelog
Bugs should really go in the bug section, but thanks. I've entered this into our bug database. However, no one on the team has adopted this map so unknown when/if it will be fixed.
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