2014-01-19, 23:53 | #11 |
Retired PR Developer
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Re: Bad use of map area
I have already replied to your feedback on this matter in the other thread you posted it in.
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2014-01-20, 00:09 | #12 |
Join Date: Jul 2011
Posts: 2,428
Germany
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Re: Bad use of map area
As Mineral said. it does not make sense to put objectives in map corners/edges since fighting there would just be stupid and unrealistic. Map borders should only be used for flanking or avoiding enemies just as it is now...so i would not say that those map parts are never used. You always need some map buffer to make the gameplay around the objectives enjoyable. Otherwise you will have corridor-like gameplay with no possbilities of smart strategic manoeuvring.
Best example was the Plane CrashSite on Burning Sands. Attacking it was a pain in the ass if you had no Area Attack or CAS available. Because defenders only had to cover 2 directions. |
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2014-01-20, 01:31 | #13 |
PR:BF2 Developer
Join Date: Jan 2013
Posts: 3,087
Australia
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Re: Bad use of map area
People haven't had nearly enough time to decide that Xianshan is a "bad" map as due to the broken french armor people never get to play it. It's the lack of balance (tank v tank wise) that makes the map unpopular not the wasted space on the outside.
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2014-01-20, 13:25 | #14 | |
Join Date: Jul 2013
Posts: 1,046
Benin
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Re: Bad use of map area
Quote:
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2014-01-20, 14:06 | #15 |
Join Date: Oct 2009
Posts: 495
Germany
Location: RLP
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Re: Bad use of map area
I loved that weapon storage compound in the southwest of the map. Sure it was hard to get into it, if enemy were there, but it was quite interesting how the statics were connected, it felt really "fresh". I know many changes on Burning Sands were made for a better performance but fo me it feels there is to much gone.
On Ghosttrain i dont think there are areas wasted, its an 1km map and if you want to flank you need every space you have, there are a lot of fights in the northern area because enemystries to flank often there and destroy teh fob of the the brits. |
[KSK]
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2014-01-20, 16:32 | #16 |
Join Date: Mar 2007
Posts: 992
United States of America
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Re: Bad use of map area
Overall I wish the DOD was taken off of maps and were not so wide spread around bases.
There really is no issue with being "cornered" because there will be always be "corners" with the DOD also. Also, everything is directed away from corners anyway since the objectives are in the middle. Kokan is a biggy for me, seems a lot could be done on the sides of that map if the DOD was lifted. |
2014-01-20, 16:35 | #17 | |
Join Date: Mar 2007
Posts: 992
United States of America
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Re: Why Large Dead Zone Areas?
Quote:
Also, about the boat, how difficult is it to remodel something like that to be "open", like the main structure and the cargo hold? I seem to remember someone in the past talking about it with the hotels. As a side note, after I was done experimenting with fob's on muttrah, I went to go see the movie "Captain Phillips" and the opening scene where he went to the docks where the boat was being loaded with containers was messing with my mind. | |
Last edited by Wing Walker; 2014-01-20 at 16:44..
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2014-01-20, 16:41 | #18 |
Join Date: Sep 2013
Posts: 50
United States of America
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Re: Why Large Dead Zone Areas?
All those unusable area on the left of Kokan make me kinda sad, could bring some good oppurtunities for flanking :P
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2014-01-24, 05:51 | #19 |
Join Date: Dec 2009
Posts: 2,099
United States of America
Location: Oklahoma
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Re: Bad use of map area
To me, Kashan is the best example of horrible use of map area. I honestly think it could use an overhaul, with a couple of more villages (10-15 buildings) placed in the NW and SE corners and some more buildings in the bunker complex. It's so lame for infantry (which is all I do).
At this point it doesn't seem like it matters as much, since it's not played nearly as often. But much as I disliked Kashan, I would kind of hate to see it go since it was kind of like a centerpiece map in PR, much like Muttrah. |
2014-01-29, 21:55 | #20 |
Join Date: Jul 2013
Posts: 1,995
United States of America
Location: Michigan
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Re: Bad use of map area
Burning Sands IMO was much better with the Weapon Storage area. Definently had some epic moments there.
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Tags |
area, areas, bad, dead, large, map, zone |
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