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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2014-06-13, 10:44   #141
[R-DEV]​Arab
PR:BF2 Developer
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Default Re: PR:BF2 v1.2.0.0 Changelog

Everytime I prone while reloading, it doesn't continue the reload animation and the gun sits there idly while the reload sound finishes and then I can use the gun.

If the devs could give me an idea on how to fix this let me know via PM. I think it's through BF2 Editor but I'm not sure if it can be edited or I need the original animations.
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Last edited by [R-DEV]Arab; 2014-06-13 at 10:55..
Old 2014-06-13, 11:10   #142
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: PR:BF2 v1.2.0.0 Changelog

No real way to fix it. RDEV Chuc tried. We rather have unique prone animations then none at all(only way to make sure the animation continues).

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Old 2014-07-10, 15:28   #143
Vicious302
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Default Re: PR:BF2 v1.2.0.0 Changelog

ATGMs are not zooming for me, unless by zoom you mean that the standard view has a larger zoom. The changelog leaves one to believe the right click zoom would be back, which it is not.

Also, when did Insurgent informants change to 6 enemies in an area?
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