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Old 2014-08-20, 08:00   #21
SyriousT

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Default Re: Soviet Army (1980s)

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Not really. Legs don't really work well within BF2. People tried, results are poor.

Horses work great in BF2142 though. I've seen some nice things on youtube about that, moving really really realistic. But I can't find the vids anymore...
hmmm interesting , how about pigeons? :P jk
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Old 2014-08-20, 08:10   #22
Rhino
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Default Re: Soviet Army (1980s)

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Originally Posted by SyriousT View Post
hmmm interesting , how about pigeons? :P jk
Skip to 5:50:

And ye, EA/DICE deliberately made it so that BF2 couldn't have any "walking vehicles" as they where scared that the Mech mod might jeopardize their sales of BF2142.

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Old 2014-08-20, 09:00   #23
SyriousT

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Default Re: Soviet Army (1980s)

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Originally Posted by [R-DEV]Rhino View Post
Skip to 5:50:

And ye, EA/DICE deliberately made it so that BF2 couldn't have any "walking vehicles" as they where scared that the Mech mod might jeopardize their sales of BF2142.
lol AA Parrot is a MUST in pr lol you made my day thanks
sorry i got way off-topic
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Old 2014-08-20, 18:44   #24
[R-DEV]​Insanitypays
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Default Re: Soviet Army (1980s)

I found some refractor engine horses

Horses in 2142

I'm sure its possible in bf2, but I doubt anyone has the patience or skills to get it done, and even so, it wouldn't look that great. That being said, I'd rather have horses than motercycles- those things are jerky af

EDIT: Better link- Horses in 2142 (2)

The author mentions "animated vehicle code", which is seemingly exclusive to battlefield 2142 (i assume it allows the vehicle to be animated/moving while no one is in it)


"Go to Heaven for the climate, Hell for the company." -Mark Twain
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Last edited by [R-DEV]Insanitypays; 2014-08-20 at 18:49..
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Old 2014-08-20, 18:51   #25
Rhino
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Default Re: Soviet Army (1980s)

Quote:
Originally Posted by Insanitypays View Post
The author mentions "animated vehicle code", which is seemingly exclusive to battlefield 2142 (i assume it allows the vehicle to be animated/moving while no one is in it)
That's correct, as I said above:
Quote:
Originally Posted by [R-DEV]Rhino View Post
And ye, EA/DICE deliberately made it so that BF2 couldn't have any "walking vehicles" as they where scared that the Mech mod might jeopardize their sales of BF2142.
This is one of the main reasons why the First Strike (Star Wars) mod moved from BF2 to BF2142 for their walkers etc.

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Old 2014-08-28, 02:30   #26
[R-DEV]​Insanitypays
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Default Re: Soviet Army (1980s)

I see. looks to me as if this was around the time EA was turning towards the dark side

It matters not; soon Lord Gaben will have their heads and their wallets


"Go to Heaven for the climate, Hell for the company." -Mark Twain
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Old 2014-08-28, 10:16   #27
AfterDune
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Default Re: Soviet Army (1980s)

Quote:
Originally Posted by Insanitypays View Post
I found some refractor engine horses

Horses in 2142

I'm sure its possible in bf2, but I doubt anyone has the patience or skills to get it done, and even so, it wouldn't look that great. That being said, I'd rather have horses than motercycles- those things are jerky af

EDIT: Better link- Horses in 2142 (2)

The author mentions "animated vehicle code", which is seemingly exclusive to battlefield 2142 (i assume it allows the vehicle to be animated/moving while no one is in it)
Yes, those were the vids I meant. They look really good in BF2142. Shame it just doesn't work in BF2. I think you can do _some_ parts of it, but it will look quite awkward and will never look as good as in these vids.

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Old 2014-09-25, 22:18   #28
Tyso3
Default Re: Soviet Army (1980s)

A Russian V Taliban/Insurgents map on Afghanistan would work as they had a long bitter war going on in the 80's
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Old 2014-09-26, 00:21   #29
Microwaife
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Lots of retexturing and a map would be needed though!
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