|
PR:F Suggestions Suggestions from our community members. |
|
Thread Tools | Display Modes |
2016-02-25, 10:00 | #11 | |
Retired PR Developer
|
Re: 24/7 vehicle warfare server
Quote:
| |
|
||
2016-02-26, 07:40 | #12 |
Join Date: Jun 2013
Posts: 561
Netherlands
Location: Fryslân
|
Re: 24/7 vehicle warfare server
How many jets would on average be in the air for each side? Because if the number is lower than 8 then a member of the CAS squad would be able to check the airfield (instead of the commander who would only be able to talk to the squad leaders and not all pilots)
|
2016-02-26, 07:56 | #13 | |
Retired PR Developer
|
Re: 24/7 vehicle warfare server
Quote:
For Vehicle Warfare, there is around a 50 jets per team limit, and is really just limited by the amount of players on the map. For AAS layers however, in the next release of the Falklands, I'm looking at having around 7 jets for the Brits, and around 12 jets for the Argentinians, also keeping in mind that the Brits get a Frigate | |
|
||
2016-02-26, 21:38 | #14 |
Join Date: Apr 2014
Posts: 133
Brazil
Location: secessionist southern states of Brazil
|
Re: 24/7 vehicle warfare server
12! a lot of material for my type 912 include in sead , and maritime awacs :P ..... The frigate radar , work as awacs for the tea cas? , allowing them to see the spots until the Type 912 range limit ?
|
Last edited by blayas; 2016-02-26 at 21:45..
|
Tags |
24 or 7, server, vehicle, warfare |
|
|