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#11 |
Join Date: Jun 2014
Posts: 292
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Location: Syria , Latakia
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great tutorial , i learned the russian hat optics by training alone in local server (far targets the missile will hit 1 meter left of where you aimed , right?) but this is great for newbies .
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#12 | |
Join Date: Jun 2009
Posts: 10
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Location: Varese
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So yes sometimes he go to the left, sometimes to the right, other times in the middle, botton or top! ![]() Thank you sir! ^_^ | |
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Last edited by Aragorn89; 2016-09-06 at 10:25..
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#13 |
Join Date: Jul 2006
Posts: 2,189
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Location: Project Reality Frontline
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A really useful In-Depth guide on the LAT and HAT, supported with a list of just as useful tips and tricks; a must read.
In the hope that Aragorn89 will consider to extend this great guide, a single question: What type of basic tactical teamwork, do you recommend, between the LAT and HAT? I am thinking about how they should position them self, to each other, the distances/timings and eventual angles involved, related to the following basic situations: 1. Contact with enemy armor (Armored Personal Carrier and Main Battle Tank) 2. Ad Hoc defense in depth against enemy armor having broken through 3. Teamwork with own armor (Armored Personal Carrier and Main Battle Tank) *** EDIT *** Related to Tip/Trick 2, there are a few in game videos on LATs taking out helicopters and slow jets, with I believe the newest video, where a LAT down a COW on the Jabal map: Moving COW shot down Slow jet shot down Hovering? or slow moving attack helicopter shot down Hovering CAS and ascending transport shot down Fairly fast moving CAS shot down |
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Last edited by Michael_Denmark; 2016-10-14 at 06:39..
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#14 |
Join Date: Jun 2009
Posts: 10
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Location: Varese
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Thank you Michael for all those kind words
![]() In the future i will expand/rewrite the guide since 1.4 will change a lot in term of LAT/HAT and weaked spot's for AT, ex. you will be able to inflict a lot of damge to the rear of a Tank, now you can't. If some part need to be expand tell me, and i will think about it ![]() Now deep in to the Question: (keep in mind that is not common to have the LAT and HAT in tosame squad and in the hands of a skilled players, because a SL often chose wich of those to kit have in the squad composition.) 1-
2- same thing as before, but this time will change the approach in relationship of the enviroment:
3- in this case force the SL to comunicate the position of the enemy vehicle, if is not possible the ATs can talk via chat directly to the Vehicles Squads, and (if possible) go close to them and comunicate on local. In this case the LAT can do it, since it is the more mobile between the two. If nothing of this solution is possible well...open the map and think as a Crewman ![]() I hope that i've answer at your question in a comprehensive way ![]() ![]() |
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#15 | ||||
Join Date: Jul 2006
Posts: 2,189
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Location: Project Reality Frontline
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Hi Aragorn,
Copy on the feedback when you expand/rewrite the guide for 1.4. It really is a great guide and also nice, as Murkey said, to have all the AT stuff, in one place. Very useful. Quote:
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Call me ridiculous but I actually think Aragorn89s information, is very important indeed, after having watched the variety of tournament battles on you tube. What I have noticed is the usage of both the LAT and HAT, is mostly done in a reactive manner, to overcome an unexpected situation, instead of pre-planned usage, to win the contact battle. In fact, in most battles, it is often a single squad and a single LAT/HAT guy, getting that enemy armor down, that otherwise blocked the rest of the team to do what it wanted to do. Just take the last battle in the tournament campaign 11, where I noticed this pattern again, namely battle 2 on Xiangshan, between the teams MRF and PDI, where the centre of gravitation, became the fortress flag. Both teams deployed APCs in useful positions for quite some time, hindering each other, getting where they wanted to go, being the fortress flag. If I recall it correctly, MRF on the southern flank, could not get through the forrest and flank fortress that way, while PDI on the northern flank, could not get across the river and into the fortress that way. APCs from each team, (with infantry naturally) made sure of that. But regardless of being correct on that interpretation or not, it became clear to me, that both teams had no successfully pre-planned usage of the LAT and HAT, to overcome that type of scenario, or at least watching the videos it does not appear as such. Please accept my apology both MRF and PDI should I be wrong here. This pattern is not new, I remember it clearly from way back in campaign 5, making guides like these important, for future planning or tactical developments, for teams in the tournament. Quote:
Thank you again Aragorn. Quote:
Think like a crewman, good and important information. Last question related to this third scenario; do we need an in game command in the commander menu, for requesting specific squads to merge temporary? Edited: Nope, just found a thread from 2006, suggesting to merge squads and apparently it seems to be hard coded. Great stuff! | ||||
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Last edited by Michael_Denmark; 2016-11-04 at 14:31..
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#16 | |
Join Date: Jun 2009
Posts: 10
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Location: Varese
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Thank you for all your kind word Michael. It's a great pleasure for to be a source of help/knowledge!
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Well i've talkend with a Pubblic match in mind (i refferd of my previous post), in to a Organized match ther will be a lot of other thinks to keep in mind: -Transport for the HAT/LAT team: is better to go fast with a chopper? Or be more safe with a ground trans? Better to rush that position or slow down? -Supplying: another core axpect since sometimes is better to have a Big Crate close to them, in a safe position, some other time a Small one | |
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#17 |
Join Date: Jul 2006
Posts: 2,189
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Location: Project Reality Frontline
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True words, although I am still unsure whether the 3-channel solution is best for tournament play? It is certainly useful, just not sure if a disciplined and trained tournament squad, would do better with a 1-channel solution? Has to be tested.
For public play I completely agree on your solution. Here the 1 channel solution risk becoming a total mess. In regard to the transport of the LAT-HAT, those tips made me stop and think, for once. Suppose we have the framework of a new type of PR ad-hoc squad here; a Tank/Anti Tank squad, using main battle tanks and the LAT HAT, plus their required transport, being any vehicle that can deliver the ammo and the anti tank crews? On Xiangshan, within the first 60 seconds, we do in fact see both teams using their helicopter transports for delivering infantry to the assumed contact battle in the Forrest. But we also see both teams sending amour, either directly to the Forrest or nearby. What if those helicopters had delivered that anti tank crew instead of Sls and other type of infantry? Both sides could have lost vital armor from the beginning of the battle? Again, this is why I like these weapon specific guides; they not only provide important information on the weapon it self, they also tend to work as inspiration for new ideas. Or at least new for me. I really think a lesson can be learned here. That is, on a map like Xiangshan, where the center of gravity (Fortress), is almost certain from before start, then the main objective of the contact-battle, should perhaps be to destroy the opposing armor, instead of focusing on a flanking position, as the Forrest became to the Fortress. Well, thoughts... But as useful I am talking too much, thank you once again Aragorn89, for your inspirational guide. |
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#18 |
Join Date: Jun 2009
Posts: 10
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Location: Varese
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Your welcome buddy! ^_^
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Tags |
basic, lat or hat, tutorial |
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