project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Feedback > Infantry
12 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

Reply
 
Thread Tools Display Modes
Old 2016-12-09, 00:10   #1
tankninja1

tankninja1's Avatar
Default Binoculars and Conventional Forces

This is particularly related to the conventional forces that have irons only maps.

To my thinking they should get their binoculars back, to balance you the fact that every enemy they face gets binoculars.

In general it would be nice to see all kits without scopes equipped with binoculars, or some sort of magnification device, to be able to check friend or foe at long ranges.
tankninja1 is offline Reply With Quote
Old 2016-12-09, 08:10   #2
[R-DEV]​rPoXoTauJIo
PR:BF2 Developer
Supporting Member

rPoXoTauJIo's Avatar
Default Re: Binoculars and Conventional Forces

No.
You have the map.
And binoculars were removed for a reasons.

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
rPoXoTauJIo is offline Reply With Quote
Old 2016-12-09, 09:48   #3
DogACTUAL

DogACTUAL's Avatar
Default Re: Binoculars and Conventional Forces

What was the reason?
DogACTUAL is offline Reply With Quote
Old 2016-12-09, 16:26   #4
inb4banned
Default Re: Binoculars and Conventional Forces

Quote:
Originally Posted by DogACTUAL View Post
What was the reason?
Not enough unconfirmed reports of enemy bushes
inb4banned is offline Reply With Quote
Old 2016-12-10, 15:37   #5
tankninja1

tankninja1's Avatar
Default Re: Binoculars and Conventional Forces

Quote:
Originally Posted by [R-CON]rPoXoTauJIo View Post
No.
You have the map.
And binoculars were removed for a reasons.
The map isn't that helpful when you have areas where friendlies are close to enemies. Plus there is always the one guy on your team that runs at you from where the enemy was just shooting.
tankninja1 is offline Reply With Quote
Old 2016-12-10, 17:47   #6
Mouthpiece
Supporting Member

Mouthpiece's Avatar
Default Re: Binoculars and Conventional Forces

Quote:
Originally Posted by tankninja1 View Post
This is particularly related to the conventional forces that have irons only maps.

To my thinking they should get their binoculars back, to balance you the fact that every enemy they face gets binoculars.

In general it would be nice to see all kits without scopes equipped with binoculars, or some sort of magnification device, to be able to check friend or foe at long ranges.
Militia does have binos (and no scopes).
Mouthpiece is offline Reply With Quote
Old 2016-12-10, 21:26   #7
tankninja1

tankninja1's Avatar
Default Re: Binoculars and Conventional Forces

Quote:
Originally Posted by Mouthpiece View Post
Militia does have binos (and no scopes).
The militia isn't really a conventional force.
tankninja1 is offline Reply With Quote
Old 2016-12-10, 22:19   #8
Mouthpiece
Supporting Member

Mouthpiece's Avatar
Default Re: Binoculars and Conventional Forces

Quote:
Originally Posted by tankninja1 View Post
The militia isn't really a conventional force.
Sorry, I misread. I thought you were talking about unconventional factions.
Mouthpiece is offline Reply With Quote
Old 2016-12-29, 12:20   #9
Heavy Death
Default Re: Binoculars and Conventional Forces

Even better would be orange triangles above enemy heads or a perk with fking X-RAY vision, so you can see if the guy behind corner is enemy or not.

People, gitgud and stop making suggestions out of suggestion forums that water down the game.
Heavy Death is offline Reply With Quote
Old 2016-12-29, 16:44   #10
tankninja1

tankninja1's Avatar
Default Re: Binoculars and Conventional Forces

Quote:
Originally Posted by Heavy Death View Post
Even better would be orange triangles above enemy heads or a perk with fking X-RAY vision, so you can see if the guy behind corner is enemy or not.

People, gitgud and stop making suggestions out of suggestion forums that water down the game.
So much wut?

Prior to 1.0 all kits had binoculars, BLUFOR was also a lot more powerful because they still had a lot of assets and cashe markers were a good bit more useful.

After playing Grozny and Bamyan the insurgents seem to be far better off than BLUFOR. It doesn't help mortars and area attacks have been removed from a lot of maps.

At least the area attack can kill people in buildings now, prior to this patch it really was useless. RIP never forget the JDAM.
tankninja1 is offline Reply With Quote
Reply


Tags
binoculars, conventional, forces

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 18:38.