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Old 2016-08-16, 11:43   #31
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: PR:WWII - Community Tasks

Quote:
Originally Posted by MR EP View Post
Can I use Blender to make models for BF2?
Yes and no. You can make it in Blender. [R-DEV]DDeo uses it. However it makes the job for exporting harder as you have to import the model from Blender into 3ds Max9, fix any issues that come up and then export.
We recommend to use 3ds Max9, but if you are used to Blender you probably are better off using that and then annoy someone with Max9 to import and fix your model

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2016-08-16, 21:19   #32
MR EP
Default Re: PR:WWII - Community Tasks

Quote:
Originally Posted by [R-DEV]Mats391 View Post
Yes and no. You can make it in Blender. [R-DEV]DDeo uses it. However it makes the job for exporting harder as you have to import the model from Blender into 3ds Max9, fix any issues that come up and then export.
We recommend to use 3ds Max9, but if you are used to Blender you probably are better off using that and then annoy someone with Max9 to import and fix your model

Ok thanks I'l take a shot at the Springfield rifle in Blender, I won't take it as a task as it may not come out right but I'll keep you posted with any progress.
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Old 2020-03-23, 10:00   #33
[R-DEV]​Hans_Strudel
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Default Re: PR:WWII - Community Tasks

what's the status on Springfield M1903A4?
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