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Old 2018-12-17, 17:42   #1
O.Ortega
Default Spawn At Any Captured Flag

I want to modify the coop maps so that I don't have to run/drive across the map to get back to the fight. What is the quickest/easiest and/or best way to make all the capture points on the map allow you to spawn at them, BF2 style?
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Old 2018-12-17, 18:28   #2
Outlawz7
Retired PR Developer

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Default Re: Spawn At Any Captured Flag

Flags in coop already have spawn points set to AI only. Disable the line to allow humans to spawn too.

ObjectTemplate.setOnlyForAI 1 -> 0

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Old 2018-12-17, 19:01   #3
O.Ortega
Default Re: Spawn At Any Captured Flag

Quote:
Originally Posted by Outlawz7 View Post
Flags in coop already have spawn points set to AI only. Disable the line to allow humans to spawn too.

ObjectTemplate.setOnlyForAI 1 -> 0
Thanks Outlaw.
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Old 2019-03-25, 04:20   #4
Isaiah Daniel
Default Re: Spawn At Any Captured Flag

Quote:
Originally Posted by Outlawz7 View Post
Flags in coop already have spawn points set to AI only. Disable the line to allow humans to spawn too.

ObjectTemplate.setOnlyForAI 1 -> 0

where do i find this
"ObjectTemplate.setOnlyForAI 1 -> 0"
to change it? because i would like to
spawn closer also.


in addition, do you know by any chance
how to make like 64 vs 64 in coop singleplayer?
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Old 2019-03-25, 05:30   #5
Isaiah Daniel
Default Re: Spawn At Any Captured Flag

Quote:
Originally Posted by Outlawz7 View Post
Flags in coop already have spawn points set to AI only. Disable the line to allow humans to spawn too.

ObjectTemplate.setOnlyForAI 1 -> 0

if it's initsp.con, what do you mean by disable to allow?
what do disable to allow myself to spawn?
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Old 2019-03-25, 14:17   #6
Outlawz7
Retired PR Developer

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Default Re: Spawn At Any Captured Flag

map folder/ server .zip \GameModes\gpm_coop\64\gameplayobjects.con

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Old 2019-04-11, 09:54   #7
Isaiah Daniel
Default Re: Spawn At Any Captured Flag

Quote:
Originally Posted by Outlawz7 View Post
map folder/ server .zip \GameModes\gpm_coop\64\gameplayobjects.con

excuse me, but do you know if there's a way to increase the bot
count to like 100 or 255 (and still have even number of soldiers on
each side?

that's the primary question, the secondary question is do you know how
i could make it so the server does not force me to stay on the side with the
lesser amount of units? because i don't want to fight along side the talaban
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Old 2019-05-16, 06:06   #8
Double_13
Supporting Member

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Default Re: Spawn At Any Captured Flag

No this is not possible due to amazing way dice hardcoded a limit in.

The max number of bots on team 1 (opfor) is 48 this is hardcoded. The max number on team 2 (bluefor) is 200 orso. However if you would to go above a certain number bots do not and cannot join a squad. As result they will simply stand idle until they sence an enemy themselfs.

The reason they do not move would be because they get no orders (no squad)
This tends to bug the game.
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Old 2019-09-15, 01:54   #9
Isaiah Daniel
Default Re: Spawn At Any Captured Flag

Quote:
Originally Posted by Double_13 View Post
No this is not possible due to amazing way dice hardcoded a limit in.

The max number of bots on team 1 (opfor) is 48 this is hardcoded. The max number on team 2 (bluefor) is 200 orso. However if you would to go above a certain number bots do not and cannot join a squad. As result they will simply stand idle until they sence an enemy themselfs.

The reason they do not move would be because they get no orders (no squad)
This tends to bug the game.
thank you for the info. bumer
though that dice did that. cutting
on the fun on the players
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Old 2021-09-19, 17:13   #10
Michael Z Freeman

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Default Re: Spawn At Any Captured Flag

Also I wonder how many people realise, especially those who don't regularly play online and always answer the "do you want to become squad leader" as YES, that answering NO will give a big green spawn point on your team squad leader which is usually close to the current game action area.
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