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Old 2023-04-10, 16:45   #11
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: Squad Leading on a TKL keyboard

Quote:
Originally Posted by -Lee View Post
When I tested it offline it didn't though, I was in a humvee and it went from seat 1 straight to the last seat (I think it was 5 or 6) I kept pressing the cycle seats bind but nothing happened. Returning to seat 1 and pressing it again did the same.
I think we only implemented it for dedicated servers. This feature was mainly added to be able and reach the seats past seat 8 and when playing alone, you usually dont need those. Maybe we will make it cycle the seats when playing local too

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2023-04-24, 11:08   #12
Bonvi
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Default Re: Squad Leading on a TKL keyboard

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Originally Posted by Mats391 View Post
<...> Maybe we will make it cycle the seats when playing local too
Please do it, local games are used to play custom games with friends and such, and sometimes events, cause not everybody has a dedicated server. Also would be nice if the most common testing environment resembled the real game as much as possible, to avoid confusions like this.
Also would be great if radio map markers were made to work ^^

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Old 2023-04-25, 16:11   #13
sprint113
Default Re: Squad Leading on a TKL keyboard

When I started getting into squad leading a while back, I got a MMO mice that basically has a numpad on the side. I got the Logitech G600, but Razor also makes a direct competitor with their Razor Naga X. These have the benefit of not having to take your hands off your mouse while talking on squad radio. The downside is that these mice are heavier and the G600 is extra wide due to an extra right click making it harder for people who normally grip between thumb-ring finger.

The way I have it set up, 4-12 are 1-9 respectively (following phone dial pad layout). 1, 2 and 3 are squad chat, all SL chat (*) and commander chat (/), respectively.
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Old 2023-06-07, 15:31   #14
Catmouse
Default Re: Squad Leading on a TKL keyboard

I changed my keybindings to ALT-# when it comes to SL-SL voice coms. It works quite well ... although it does interfere with my weapons selection: I often seem to drop a grenade at my feet. This is a nasty 'bad grenade' surprise for me and my squad, and often leads to weird situations and laughter.
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