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PR:WWII General Discussion General discussion of the Project Reality WWII modification. |
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2023-07-05, 21:12 | #1 |
Join Date: Jan 2016
Posts: 223
Poland
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Bazooka and Panzerschreck reload animation
I just have question about reload animations. IRL there was dedicated person that loads the rocket because gunner could alwas aiming at the target and because it was simply faster. In game however it's simple as shove the rocket into the tube. It feels like there is something missing here, like connecting wire, taking off the safety from the rocket or something. It feels off, especially that in PR there is huge attention to detail in animations (despite of engine limitations).
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2023-07-06, 19:19 | #2 | |
Join Date: Jan 2011
Posts: 526
United States of America
Location: Portland, OR
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Re: Bazooka and Panzerschreck reload animation
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2023-07-07, 09:22 | #3 | |
Join Date: Oct 2019
Posts: 58
Italy
Location: Campania
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Re: Bazooka and Panzerschreck reload animation
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Example of a good Bazooka and Panzerschreck reload animation: https://youtu.be/mlhDKufRA2g?t=418 https://youtu.be/mlhDKufRA2g?t=516 | |
2023-07-07, 09:40 | #4 |
Join Date: Jan 2016
Posts: 223
Poland
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Re: Bazooka and Panzerschreck reload animation
Exactly that! Panzerschreck have that wooden piece modelled but it's fixed in the model. Bazooka is even worse, because rocket fins are not sticking out, which IRL will cause rocket to simply slide all the way of the tube.
Another example from PR is M20 Super Bazooka. Model doesn't have that "cocking" handle at the back, but still there is animation that imitates moving that lever. Basically every weapon have this kind of details except these two weapons. |
2023-08-06, 14:22 | #5 |
Join Date: Apr 2023
Posts: 6
Austria
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Re: Bazooka and Panzerschreck reload animation
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