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Official PR Tournament News Official Project Reality Tournament news releases and announcements. |
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2016-09-17, 18:02 | #41 | ||||
Join Date: Jul 2006
Posts: 2,189
Denmark
Location: Project Reality Frontline
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Re: The History of the PRT
Well, I am asking for nominal data, so yes, there is simplification involved.
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Take my own experience in C5 and partly C6, where I encouraged at least one unit leader to try out the commander function later on. A player who wanted to quit the tournament but whom I convinced to stay. Took me a few months and several encouragements before this player finally decided to apply as CO the next campaign, where he in fact got a command. Inspiration can be decisively important when we talk about this tiny minority of pr co players. Because the sheer workload can be too overwhelming, so some people not believing in them selfs, has to be encouraged several times. The nominal overview, simplified as it will be, is still a useful platform, compared to a statement as the one you deployed in your reply: Quote:
Thank you again Onil, for taking your time, I know it is time and energy consuming being an administrator. | ||||
2016-09-17, 23:09 | #42 |
PR Tournament Management
Join Date: Aug 2007
Posts: 1,223
Portugal
Location: Portugal
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Re: The History of the PRT
A better question would be "what's the point of going to the trouble of gathering all that info about how players become CO's when there's no admin team to maintain the tournament?"
I'm way less worried about in-game commanders than I am about having proper admins and SCO's. Because for C10 the role of a SCO became something completely different from what it was in previous campaigns. Responsibilities are now well distributed and defined. As I said, we do get a few CO applications but SCO applications are way more rare. And Admin applications too. In terms of training new CO's, Webcole has also been looking into it, but one major factor is that the guys that could be pushed to do it and would be capable CO's won't accept it anymore as they think that PR is drawing its last breath. And the PRT is a zombie right now, coming back after 3 years in the ground and eating a few brains of the few addicted PR players who're still dedicated enough to spend a gigantic amount of their free time on a tournament. Eventually there will be no more brains to eat and the PRT will starve. That's already quite noticeable in every campaign, from it's middle until its end. |
2021-02-06, 02:30 | #43 |
Join Date: Aug 2020
Posts: 47
United States of America
Location: Delaware
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Re: The History of the PRT
this has changed so much
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Today, 06:32 | #44 |
Join Date: Oct 2024
Posts: 1
Virgin Islands (U.S.)
Location: usa
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Re: The History of the PRT
The PRT Management Team is happy to announce the return of the official Project Reality Tournament this fall Each “MARVEL” Tournament Store Assist PR Pack monkey type will contain 1 of 4 types of shiny PR cards, and can be redeemed with any purchase of one display ...Epic Games Incubates New Studio in Poland · KAWS and Serpentine Team Up with Fortnite to Bring Art to the Metaverse ·Inter Miami are hosting Chicago Fire today as focus will be on Copa America 2024 champions and Argentina soccer legend Lionel Messi.
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