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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification. |
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2013-08-07, 03:12 | #101 |
Retired PR Developer
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Re: Critical Open Tasks
3DsMax can import .3ds format yes but exporting, then re-importing from one app to another normally causes serious issues with the model that later need to be cleaned up and we can only export models to BF2 though 3DsMax9 so it has to get there sooner or later, and the sooner the better.
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2014-10-16, 20:48 | #102 |
Join Date: Aug 2007
Posts: 138
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Re: Critical Open Tasks
Can we update the first page first post please?
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2014-10-16, 21:20 | #103 |
Retired PR Developer
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Re: Critical Open Tasks
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2014-10-17, 01:46 | #104 |
Join Date: Aug 2007
Posts: 138
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Re: Critical Open Tasks
Thanks.
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2015-08-21, 14:45 | #105 |
Join Date: Aug 2015
Posts: 4
Argentina
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Re: Critical Open Tasks
Any new?
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2015-09-18, 02:43 | #106 |
Join Date: Oct 2014
Posts: 4
Australia
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Re: Critical Open Tasks
G'day Rhino,
Can you please provide an up to date to do list for your project? Cheers, Brannen |
2015-09-18, 03:54 | #107 |
Retired PR Developer
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Re: Critical Open Tasks
Current list is still pretty much the same as the above with the addition of lots of small minor bugs/issues being added and the progress of things changing so it isn't really worth updating tbh.
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2015-09-18, 07:42 | #108 |
Join Date: Jun 2014
Posts: 96
Australia
Location: Sydney, NSW
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Re: Critical Open Tasks
Give us another sneaky peaky!
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2015-09-18, 08:27 | #109 |
Retired PR Developer
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Re: Critical Open Tasks
Very well then, OP has been updated. Also worth noting that the priorities on some things are messed up as linking sub tasks to them makes the parent task go down to the level of the sub task which is kinda crappy (with the Type 21 Frigate having a lot of Sub Tasks for example) and not much probaly apears to be happening on the development front since other versions are taking priority at the moment and the big things like the Type 21 Frigate issue can't really show the amount of development that has gone on with it though a single task on Redmine (not to mention I haven't managed to put any work into over the last few months since I've been working on other things), also worth noting many of the issues are also "rejected" ones, mainly some rejected features in there that we are no longer looking at doing and aren't actually finished even thou when rejected they say 100%
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Last edited by [R-DEV]Rhino; 2015-09-18 at 08:36..
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2015-09-21, 09:32 | #110 |
PR:BF2 Developer
Join Date: Sep 2014
Posts: 921
Netherlands
Location: Frl
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Re: Critical Open Tasks
I have started modeling on the Panhard AML-90, will make a topic about it anytime soon. I hope to have the 3rd Person model done soon.
Dj. |
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Tags |
critical, open, tasks |
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