2008-09-02, 16:14 | #101 |
Join Date: Dec 2007
Posts: 1,539
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Re: [Map] The big one.
:-/
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2008-09-02, 16:49 | #103 |
Join Date: Dec 2007
Posts: 1,539
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Re: [Map] The big one.
Btw, why can't you show pics of a map that is for a c-faction? |
2008-09-03, 07:20 | #105 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
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Re: [Map] The big one.
Lol
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2008-09-03, 11:54 | #106 |
Join Date: Dec 2007
Posts: 1,539
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Re: [Map] The big one.
Super secret? |
2008-09-05, 16:57 | #107 |
Join Date: Feb 2007
Posts: 2,356
Netherlands
Location: Netherlands
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Re: [Map] The big one.
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2008-09-05, 17:16 | #108 |
Join Date: Dec 2007
Posts: 1,539
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Re: [Map] The big one.
I think, because when you select a object, you have to scroll al the way up the resourcse list in the editor to select another object. So he spawns a lot of objects so he can place them later
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2008-09-05, 17:33 | #109 |
Retired PR Developer
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Re: [Map] The big one.
kind of yea, i just placed all the afghan compound statics in a corner of the map, so i can join them there and then place them where i need em..
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2008-09-05, 17:54 | #110 |
Join Date: Dec 2007
Posts: 1,539
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Re: [Map] The big one.
And you dont wanted us to see the texture so you selected grid mode
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Tags |
4km, big, map, poxo is ghey, uruzgan, wip |
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