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Community Maps Maps created by PR community members. |
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2011-01-28, 17:08 | #111 |
Join Date: Apr 2010
Posts: 36
Netherlands
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Re: [Map] Congo Insurgency (2km) [WIP]
awsome man cant wait for this map
it will be awsome if PRvietnam have jungle`s like this :P |
2011-01-28, 17:27 | #112 |
Retired PR Developer
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Re: [Map] Congo Insurgency (2km) [WIP]
I see no reason to why It couldnt be in both games. You would just need to change the teams and vehicles and any statics that dont fit in vietnam. Only thing it would be missing is the VC tunnels and traps.
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"Eight glorious sides and eight stunning angles!"
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2011-01-28, 18:13 | #113 |
Join Date: Apr 2010
Posts: 92
Netherlands
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Re: [Map] Congo Insurgency (2km) [WIP]
Looks like a good PRV map to me
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2011-02-06, 00:02 | #114 |
Join Date: Mar 2008
Posts: 4,152
Croatia
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Re: Congo Insurgency (Name WIP) - (2km)
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2011-02-06, 05:50 | #115 |
Join Date: Oct 2010
Posts: 2,628
Portugal
Location: Lisboa
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Re: [Map] Congo Insurgency (2km) [WIP]
I love the fog in the screens. Leave it like that if possible, looks really nice.
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2011-02-08, 11:00 | #116 |
Banned
Join Date: Jul 2008
Posts: 4,116
Slovenia
Location: Cerkno
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Re: [Map] Congo Insurgency (2km) [WIP]
Brutal jungle. Epic stuff, what PR needs. For fog maybe start at darker option and then gradually brighten until its right...
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2011-03-01, 02:10 | #117 | |
Retired PR Developer
Join Date: Sep 2010
Posts: 1,604
Portugal
Location: Porto
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Re: Congo Insurgency (Name WIP) - (2km)
Quote:
I mean the ARF should at most have light vehicles and not more than that. It's the insurgents role to defend and ambush which in a very dense space they quite often (if not always) have the advantage. I'm afraid that if you opt that way it's going be a total slaughter for the french round after round. As for the map itself...BRILLIANT! Believe it or not that was the first location it came to my mind when thinking of the french. It just looks superb. Keep up the good work, Op. Tempest looks very well detailed and promising as well. EDIT: As for the assets debate, no heavy armour for the french too. Only french APCs and light vehicles in the ARF side. Just to make my point of view clear. | |
Last edited by [R-COM]Arc_Shielder; 2011-03-01 at 13:35..
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2011-03-18, 10:51 | #118 |
Join Date: Mar 2005
Posts: 1,603
Finland
Location: Lahti
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Re: [Map] Congo Insurgency (2km) [WIP]
The jungle looks good and fun =) Just difficult to build enough possible cache locations in middle of jungle, mostly insurgency maps are urban more or less ?
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Last edited by Deer; 2011-03-18 at 11:02..
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2011-03-18, 12:15 | #119 | |
Join Date: Dec 2008
Posts: 5,467
Australia
Location: Sydney
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Re: [Map] Congo Insurgency (2km) [WIP]
Quote:
It will be impossible to see claymores or grenade traps, making ambushing a formidable tactic for the ARF, gonna be some good fun | |
2011-03-18, 14:29 | #120 |
Join Date: Feb 2010
Posts: 110
United States of America
Location: Cincinnati
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Re: [Map] Congo Insurgency (2km) [WIP]
There is no reason why possible locations inside the depths of the jungle can't be fortified. Rock clusters, camo netting, make shift trenches ect. Taking the assets available in the editor, turning them on their head and using them creatively could lead to some great cache locations.
And I'm right with dtacs. Ambushing would be great fun in the jungle. |
Tags |
2km, congo, insurgency, map, wip |
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