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2007-03-05, 08:28 | #151 |
Join Date: Feb 2007
Posts: 10
Location: Germania
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@eggman: Just build in an 1 1/2 hours of delay and it will be fine
I think shovels are great, wanted to post that myself but the time zones were against me... They will shift the strategic defense on every map making it more flexible and interesting!! Can you beat the hell out of your enemy with such a shovel? I just hope those holes won't look SHIT! |
2007-03-05, 08:28 | #152 | |
Join Date: Mar 2007
Posts: 25
Australia
Location: Kiama
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2007-03-05, 08:35 | #153 | |
Join Date: Feb 2007
Posts: 273
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Hmmm good question. Wouldn't be really PR like if you could dig a hole or bunker or something in a couple of minutes. | |
2007-03-05, 08:38 | #154 | |
Retired PR Developer
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2007-03-05, 09:22 | #155 |
Join Date: Feb 2007
Posts: 4
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you seem like an easy target
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2007-03-05, 15:36 | #156 | |
The [R-MOD]s' Poodle
Join Date: May 2005
Posts: 5,494
United Kingdom
Location: In Hell with you.
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2007-03-05, 16:36 | #157 |
Join Date: Nov 2006
Posts: 1,418
Location: Dublin, Ireland
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with the shovel can you simply make a pseudo fox hole? a raised parapet of soil with a firing hole - that would would be a perfect implementation of the shovel. But repairing or building entire machine constructed structures like bridges, walls, bunkers and buildings in seconds by hand defeats the point and effort of destroying them in the first place.
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2007-03-05, 17:02 | #158 | |
Retired PR Developer
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damn, sounded good in my head... that has nothing to do with being gay....shit. | |
2007-03-05, 17:47 | #159 |
Join Date: Feb 2007
Posts: 3
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well lets not forget that in PR you can have a bridge that has been blown up by c4 get repaired in less than 20 seconds.. i don't see a ton of complaints about that. so if you can repair a bridge in 20 seconds, i think you should be able to dig a fox hole in the same amount of time. if it takes a minute to dig, im cool with that. theres a lot of defense maps that could really capitalize on the use of fox holes. i think the big question is, will we be able to dig tunnel systems? hahaha, that'd be insane.
-GhostStrykr |
2007-03-05, 18:44 | #160 |
Retired PR Developer
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Bridge repairs are going to start to take longer to repair and require more than 1 Engineer to repair them.
And some simple temporary structures that will be related to the shovel will require more than 1 player to be able to build them (you won't be seeing concrete bunkers going up in 20s.. we're not going to be allowing the building of concrete bunkers). Foxholes and the like have some engine challenges we are going to try and find some creative work arounds for. Nobody wants to play an online FPS where you have to hump sandbags for 3 hours... so we have to take that into account. |
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Tags |
project, reality, released, server, update |
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