project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Mapping
28 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

Reply
 
Thread Tools Display Modes
Old 2014-01-26, 12:46   #151
GlaDi
Default Re: [Map] Uruzgan (4km) [WIP]

Cool. I hope that we will be able to play Duch Army before June
GlaDi is offline Reply With Quote
Old 2014-01-26, 13:21   #152
[R-DEV]​camo
PR:BF2 Developer
Supporting Member

camo's Avatar
Default Re: [Map] Uruzgan (4km) [WIP]

^but somehow i doubt it.

camo is offline Reply With Quote
Old 2014-01-26, 13:57   #153
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [Map] Uruzgan (4km) [WIP]

Overal progress can be followed by checking the design plan on a regular basis:

https://spreadsheets.google.com/pub?...2kfS9o0NGPzyOw

I update this sheet on a daily to weekly basis.

The more 100% you see on the various items the closer we are getting to a release.

Glimmerman is offline Reply With Quote
Old 2014-02-04, 19:18   #154
Otvaga
Default Re: [Map] Uruzgan (4km) [WIP]

Quote:
Originally Posted by camo_jnr_jnr View Post
^but somehow i doubt it.
Why? Progress is fast. I am not saying it WILL be released before June, but saying it surely won't is too pessimistic either.
Otvaga is offline Reply With Quote
Old 2014-02-05, 06:03   #155
[R-DEV]​camo
PR:BF2 Developer
Supporting Member

camo's Avatar
Default Re: [Map] Uruzgan (4km) [WIP]

Quote:
Originally Posted by Otvaga View Post
Why? Progress is fast. I am not saying it WILL be released before June, but saying it surely won't is too pessimistic either.
I wasn't meaning to be negative, i really want it to come out as well its just i won't get my hopes up in case it doesn't.

camo is offline Reply With Quote
Old 2014-02-05, 07:53   #156
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [Map] Uruzgan (4km) [WIP]

Unfortunatly these things take a lot time, but you can be assured that we are currently very hard at work to completing this faction and its maps, the main problem is people cant work dedicated on things as they have carreers, school, family etc. We all know this but its a reality we have to cope with.
The progress we are making these past months howevery has been and still is huge, but there is still a lot of work to be done to dot all the i's and pollish everything up and make it as bug free as possible.

Until then, keep following our FB page and these forums

Glimmerman is offline Reply With Quote
Old 2014-02-06, 08:54   #157
Truism
Default Re: [Map] Uruzgan (4km) [WIP]

Hey, if you don't mind me asking, the design plan appears to have a semi-auto .50 for a sniper alt and a suppressed rifle for breacher alt.

What's the go? Even when PR had a spec ops class it didn't have a suppressor once the team made their own model for an unsuppressed version.
Truism is offline Reply With Quote
Old 2014-02-06, 09:13   #158
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [Map] Uruzgan (4km) [WIP]

the .50 cal is for something we are looking at for the future

Glimmerman is offline Reply With Quote
Old 2014-02-07, 10:36   #159
Truism
Default Re: [Map] Uruzgan (4km) [WIP]

Ans a suppressed spawn class?
Truism is offline Reply With Quote
Old 2014-02-07, 11:46   #160
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [Map] Uruzgan (4km) [WIP]

They are in PR allready, the US Mk12 marksman rifle has a surpessor.
Its not really a class, its just an alt kit, a variation to regular kits, it makes a different sound then normal rifles, it's not like the hollywood silent pew pew pew as you will still hear it quite loudly.

we try to make as much variations for our kits as possible so you got plenty to choose from.

But lets not go offtopic in this map topic about our rifles, (Uruzgan map )

Glimmerman is offline Reply With Quote
Reply


Tags
4km, big, map, poxo is ghey, uruzgan, wip

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 12:41.