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Community Maps Maps created by PR community members. |
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2009-11-25, 08:13 | #151 |
Join Date: Apr 2009
Posts: 71
Germany
Location: munich, by
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
@ [R-DEV]IronTaxi:
Thanks for pointing that out - all verts are welded, only open edges/border is the outer terrain border. @ Jonny: Thanks for those links and hints on the app. I will have to look into it but you might have just solved it for me sg |
2009-11-25, 09:19 | #152 |
Join Date: Apr 2009
Posts: 71
Germany
Location: munich, by
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
alright jonny, i tried to isolate the problem with wings3d,
but even at the lowest setting i get 312 edges selected, and zooming in on them does not "work" (must be they are spread out too much) I can also not see them highlighted. I used standard settings for the obj. export. Alternatively importing via 3ds file produces the same results... sg |
2009-11-25, 10:53 | #153 |
Join Date: Apr 2007
Posts: 3,420
United Kingdom
Location: Cambridge
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
Thats wierd, I wouldn't expect 312 short eges to suddenly appear at the same time, what scale does it seem to be in wings?
I usually use 1 unit=1 metre, so its all a decent size to model. If yours seems to cover 1 square metre in wings (1 grid square), check the import options or try to scale it all up (select it all, rightclick->scale uniform->press the tab key->type '10000'). If you send me a link to the obj file for the col, I can have a look at it and might be able to see whats going wrong. |
2009-11-25, 12:58 | #154 |
Join Date: Apr 2009
Posts: 71
Germany
Location: munich, by
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
ok, scaled it up by 10k, still i come up with a selection of 312 edges
Thank you for taking the time Jonny: Hotfile.com: One click file hosting sg |
2009-11-25, 13:00 | #155 |
Join Date: Apr 2009
Posts: 71
Germany
Location: munich, by
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
OH NO
abort all your support i did a 2nd check when irontaxi pointed out to weld the verts, now i just did a 3rd check 6617-6305=312 Dont ask me why i didnt see it the first 2 times, i regret deeply that i wasted your time sg |
2012-08-21, 14:58 | #156 |
Join Date: Nov 2009
Posts: 1,083
Netherlands
Location: Amsterdam
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
right.
On a sidenote: map seems to have potential but even if discontinued, what happened to all those statics this guy made? |
2012-09-09, 10:34 | #157 |
Join Date: Mar 2012
Posts: 39
Germany
Location: Thuringia
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
Looks epic, if this hit's a PR realese i'am just going to play on this map.
I would be proud if i could be a beta tester (if possible) and help u out a bit |
2012-09-13, 15:26 | #158 | |
Retired PR Developer
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Re: [Map] 2 Towns, Afghanistan (4km) [WIP]
Quote:
Locking this, unless he get's back on it. | |
Tags |
4km, afghanistan, map, towns, wip |
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