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Community Maps Maps created by PR community members. |
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2021-08-31, 19:01 | #171 | |
Join Date: Nov 2020
Posts: 3
Netherlands
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Re: [Map] Test Airfield (4km) [Released] - v1.6
Quote:
'networkable already added to network manager, netld=0' do you know how i can fix this so i can join servers with this map? | |
2021-09-01, 07:06 | #172 | |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: [Map] Test Airfield (4km) [Released] - v1.6
Quote:
Wait for next patch, we're releasing it to make it easier. | |
2024-03-23, 01:05 | #173 |
Join Date: Feb 2024
Posts: 9
United States of America
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Re: [Map] Test Airfield (4km) [Released] - v1.6.5
Hi,
I am the owner of a new PR:BF2 Game Server that is locked and playable and was installed on Ubuntu 20.04. The normal maps and everything else runs great minus murmur and the battlerecorder which I have yet to set up and I wanted this server to be a training server for my community of clan members. I am trying to run the test airfield and test bootcamp maps at the top of my startup maplist. I noticed that I have these maps in my prbf2_1.7.4.0_server\mods\pr\levels folder. So I then added these listings to the top of my maplist.con file located at: server\mods\pr\settings I added them like this: mapList.append test_airfield gpm_cq64 mapList.append test_airfield gpm_cq32 mapList.append test_airfield gpm_cq16 mapList.append test_airfield gpm_cq128 mapList.append test_bootcamp gpm_cq64 mapList.append test_bootcamp gpm_cq16 mapList.append test_bootcamp gpm_cq32 mapList.append test_bootcamp gpm_cq128 mapList.append adak... ...and ran my server shell script. In the screen during startup I saw these types of messages for each of these maps: could not add to maplist. gameMode not found:test_airfield gameMode:gpm_cq64 could not add to maplist. gameMode not found:test_airfield gameMode:gpm_cq32 could not add to maplist. gameMode not found:test_airfield gameMode:gpm_cq16 could not add to maplist. gameMode not found:test_airfield gameMode:gpm_cq128 could not add to maplist. gameMode not found:test_bootcamp gameMode: gpm_cq64 could not add to maplist. gameMode not found:test_bootcamp gameMode: gpm_cq32 could not add to maplist. gameMode not found:test_bootcamp gameMode: gpm_cq16 could not add to maplist. gameMode not found:test_bootcamp gameMode: gpm_cq128 10% 20% 30% ...etc Am I adding these maps correctly? If not could some kind person please explain how this works. It used to work like this in BF2 Server I believe. Thanks in advance. |
2024-03-23, 07:08 | #174 | |
PR:BF2 Developer
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Re: [Map] Test Airfield (4km) [Released] - v1.6.5
Quote:
So it should be this instead: Code:
mapList.append test_airfield gpm_cq 64 mapList.append test_airfield gpm_cq 32 mapList.append test_airfield gpm_cq 16 mapList.append test_airfield gpm_cq 128 mapList.append test_bootcamp gpm_cq 64 mapList.append test_bootcamp gpm_cq 16 mapList.append test_bootcamp gpm_cq 32 mapList.append test_bootcamp gpm_cq 128 | |
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Last edited by Arab; 2024-03-23 at 22:08..
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Tags |
4km, airfield, map, released, test |
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