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Old 2015-01-20, 22:03   #171
Rabbit
Default Re: [Map] Badghis mountains (2km) [WIP]

Wish the jeep bushmaster for NL was finished, that would be great.
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Old 2015-01-20, 22:07   #172
Amok@ndy
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Isn't in files already? I'm on my mobile so can't check but I remember that there is a Dutch vehicle released that is not placed on any map yet.


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Old 2015-01-20, 22:10   #173
Rudd
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Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Rabbit View Post
Wish the jeep bushmaster for NL was finished, that would be great.
afaik the only reason we haven't featured that vehicle yet is that it has not been deployed to a woodland theatre yet


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Old 2015-01-20, 22:18   #174
Rabbit
Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
Isn't in files already? I'm on my mobile so can't check but I remember that there is a Dutch vehicle released that is not placed on any map yet.
Its missing a gun on top (unless they are leaving their turrets open now with no weapons which would be pretty dumb). Also the interior texture is pretty bad.
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Old 2015-01-20, 22:45   #175
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Rabbit View Post
Its missing a gun on top (unless they are leaving their turrets open now with no weapons which would be pretty dumb). Also the interior texture is pretty bad.
i saw it in the files and this seems to be the case
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Old 2015-01-21, 07:28   #176
AfterDune
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Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Rabbit View Post
Its missing a gun on top (unless they are leaving their turrets open now with no weapons which would be pretty dumb). Also the interior texture is pretty bad.
Quote:
Originally Posted by Zeno View Post
i saw it in the files and this seems to be the case
No, there are two versions of it: armed (nl_jep_bushmaster_crows) and unarmed (nl_jep_bushmaster).

Just pick the crows variant .

Here's a crappy screenshot, but this is it:


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Old 2015-01-21, 12:37   #177
Arc_Shielder
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Default Re: [Map] Badghis mountains (2km) [WIP]

That looks good.

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Old 2015-02-17, 12:26   #178
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

hmm, i really dont feel like putting NL forces into it thou.. (no offence ofc)
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Old 2015-02-18, 12:26   #179
tatne
Default Re: [Map] Badghis mountains (2km) [WIP]

Map looks nice!
It's a shame you aren't willing to put NL in it.
Would be nice to see more maps with newer factions like NL and German Forces.
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Old 2015-02-18, 17:32   #180
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

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Originally Posted by tatne View Post
Map looks nice!
It's a shame you aren't willing to put NL in it.
Would be nice to see more maps with newer factions like NL and German Forces.
im more leaning towards German or British forces. but its not vital to choose faction atm. i just want to have an exciting asset layout with not just your standard INS assets..
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