2007-02-05, 17:09 | #11 |
Join Date: Sep 2006
Posts: 381
Location: Big Sky Country
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Sometimes punishing is a good way to let a teammate know that he is shooting at a friendly squad and should probably cease fire.
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2007-02-05, 17:18 | #12 | |
Join Date: Feb 2006
Posts: 3,215
Location: "destruction of WEYBRIDGE and Shepperton"
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2007-02-05, 17:23 | #13 |
Join Date: May 2006
Posts: 290
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if someone teamkills me I would only like to here a "sry" and i always 'forgive', because punishing leads to no positive outcomes.
I get mildy annoyed if people wont even say sory or acknowledge that they fukt up. When I tk, I type sory dude, and use the radio to say it, then i think nothing more about it. If they make a deal, ill exlain why it happened, no one goes any further after that. I think my approach is the easiest and most carefree approach... TK's happen, move on. |
2007-02-05, 17:24 | #14 | |
Join Date: Feb 2007
Posts: 29
Location: Finland
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2007-02-05, 17:25 | #15 |
Join Date: Nov 2006
Posts: 4,608
Location: Calgary
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EDIT: this is @ Engineer. It took me a little bit to type it I guess.
All the examples you gave are examples where it's the TKed person's fault. And then they shouldn't punish. But there are a lot of times when I will punish. 1) When I'm facing the other way and the player definately has time to spot-check me. 2) When it's intentional. 3) When I'll stumble across a friendly. He'll open fire, and I'll get behind cover. I'll spam "No Sir!", but he'll kill me anyway. 4) When we stumble across each other, he opens fire, and I die. He doesn't say sorry. He may even steal my kit. 5) When we stumble across each other, he opens fire, and I die. I have a medic kit. He switches kits with me but doesn't revive me. 6) When I'm defending the flag against an onslaught. Friendlies notice the flag goes gray, and blow their clackers without checking the minimap. |
2007-02-05, 17:38 | #16 | |
Join Date: Sep 2006
Posts: 381
Location: Big Sky Country
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Good examples.
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2007-02-05, 17:48 | #17 | |
Join Date: Jun 2006
Posts: 143
Location: Queens, NY
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Yeah, I usually do the same thing. Unless it is a really hot battlefield. And if the guy wasn't a medic and I pick up his kit, I usually put his kit back so he don't think I'm there to rob him. If there are medics nearby I will use my smoke nades (if I've got them) as a courtesy to the medics trying to revive him (if they do). | |
2007-02-05, 17:51 | #18 |
Join Date: Nov 2006
Posts: 4,608
Location: Calgary
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Whenever I see a body, I'll usually pickup or check out the kit, on the off chance that I could pick up some ammo, health, or whatever I happen to need at the moment.
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2007-02-05, 18:00 | #19 |
Join Date: Oct 2006
Posts: 882
Location: London, England
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It's only a real problem on PLA maps where everybody looks the same. Unlike MEC maps where the camo is different. Still after playing like 600 hours of BF2 and most of that on Wake Island i can't tell the difference without hesitating and double checking.
Whereas on MEC maps it's nice and simple. Dark Brown - MEC Light Brown - US That and on PLA maps they all seem to be jungle maps with all sorts of vegitation all over the place and overgrown grass with goons hiding in it. If only there were more Sunset City style PLA maps. |
2007-02-05, 18:02 | #20 |
Join Date: Nov 2006
Posts: 4,608
Location: Calgary
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Yeah, in the jungle you have to have tons of situational awareness. Check your minimap constantly.
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punishment, teamkill |
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