2007-02-17, 11:15 | #12 |
Join Date: Jun 2006
Posts: 1,662
Brazil
Location: Brazil
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Bosco, does it work for pr also?
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2007-02-17, 11:32 | #13 |
Join Date: Oct 2006
Posts: 882
Location: London, England
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I tried it for PR back in 0.4, didn't work. Haven't tried doing it for 0.5, it probably still won't work. I mean you can still add the #weapon# code thing but it won't make a difference, it will just say like:
Mekstizzle [Teamkills - ] [R-DEV]Rhino The weapon won't show. So it's probably something the devs have to do |
2007-02-17, 12:43 | #15 |
Join Date: Aug 2005
Posts: 592
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I'm sure this will help admins. And it's not gonna ruin the game for whoever is playing, so why not adding it if it's just as simple?
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2007-02-17, 14:48 | #16 |
Join Date: Jul 2006
Posts: 2,147
Canada
Location: Ontario
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Good idea.
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2007-02-17, 14:58 | #17 |
Retired Moderator
Join Date: Oct 2006
Posts: 6,072
Europe
Location: London upon Europe
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Would definately help, this would. If i get TKed by a UGL i would be less likely to punish them. If i get TKed by a SG, then they are punished. Simple as.
Atm, I have only ever seen once, someone other than myself, forgive someone else for a TK. Hopefully, this would make punishing better allocated. ...mongol... |
Military lawyers engaged in fierce legal action. |
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2007-02-17, 16:23 | #18 |
Join Date: Jun 2005
Posts: 1,073
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For something so simple... why not add it in? Good thinking Geze.
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2007-02-17, 16:51 | #19 |
Join Date: Feb 2007
Posts: 142
Location: Ireland
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http://www.totalbf2.com/forums/showthread.php?t=95240
There you go thats the link for localisation files which I'm pretty sure work in PR (except for killing an enemy of course) but I'm 90% sure it works for tk's if someone wants to try it. I'm in work so I cant test it for ya! |
Tags |
add, messages, req, small, weapon |
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