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Czech Forces Discussion pertaining to the PR Czech Forces faction.

 
 
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Old 2010-01-01, 02:47   #11
tr00p3r
Default Re: [Vehicle]9K35M

ok man, ok.. this is WIP model no finished ... but thx for informations... i remodeled it, no problem... amd slow down man
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Old 2010-01-01, 17:09   #12
Lawer01
Default Re: [Vehicle]9K35M

Really nice work!
If you need some ref pictures here some more(1-14 its the Gopher).
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Old 2010-01-01, 18:55   #13
tr00p3r
Default Re: [Vehicle]9K35M

thank you very much neighbour
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Old 2010-01-01, 18:55   #14
Claymore
Banned
Default Re: [Vehicle]9K35M

Great work tr00p3r
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Old 2010-01-01, 19:08   #15
DankE_SPB
Retired PR Developer

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Default Re: [Vehicle]9K35M

Quote:
Originally Posted by tr00p3r View Post
ok man, ok.. this is WIP model no finished ... but thx for informations... i remodeled it, no problem... amd slow down man
well this is just feedback
did your lead asked you to do it or its your own initiative?


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Old 2010-01-01, 19:25   #16
Sniper77shot

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Default Re: [Vehicle]9K35M

Wow, that is a really good model, will there be other variants of it for the czechs or no.
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Old 2010-01-01, 20:53   #17
Snork_SVK
Default Re: [Vehicle]9K35M

Quote:
Originally Posted by DankE_SPB View Post
well this is just feedback
did your lead asked you to do it or its your own initiative?

Honestly. tr00p3r already bored, so I got him blueprints of MT-LB with STRELA-1...

I was bored so I made a model of AK-103 (already in good hands) because I do not want to rework the W3A Sokol and RedFox is now very busy to coordinate and employ us
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Old 2010-01-01, 21:00   #18
DankE_SPB
Retired PR Developer

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Default Re: [Vehicle]9K35M

Quote:
Originally Posted by Snork_SVK View Post
Honestly. tr00p3r already bored, so I got him blueprints of MT-LB with STRELA-1...
i guess Redfox didn't told you, but i have something-something on this subject, its almost done on detailing before optimization, so you would be able to take it with slight reskin


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Old 2010-01-02, 15:23   #19
tr00p3r
Default Re: [Vehicle]9K35M

so, hi, here is remodeled WIP verzion 4289 polygons and 5472 tri count...


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Old 2010-01-03, 12:59   #20
tr00p3r
Default Re: [Vehicle]9K35M

hi, so maybe final verzion, pls check it, it is ok?? have it 5326 polygons and 6596 tri count



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Last edited by tr00p3r; 2010-01-03 at 13:07..
 


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