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Old 2010-03-25, 21:59   #11
pfhatoa
Default Re: PR:ArmA2 - Highlights Reel #1

Very cool indeed. Well it's time to wait then...
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Old 2010-03-25, 22:05   #12
KILLER
Default Re: PR:ArmA2 - Highlights Reel #1

Thanks for the update! can't wait!
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Old 2010-03-25, 22:31   #13
Napoleon_TR
Default Re: PR:ArmA2 - Highlights Reel #1

Great Job.
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Old 2010-03-25, 22:35   #14
emir.tr
Default Re: PR:ArmA2 - Highlights Reel #1

woooow ! I am excited
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Old 2010-03-25, 22:36   #15
UK_Force
Retired PR Developer
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Default Re: PR:ArmA2 - Highlights Reel #1

Quote:
Originally Posted by Amok@ndy View Post
looks ace
Well its not its PR
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Old 2010-03-25, 22:54   #16
Scot
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Default Re: PR:ArmA2 - Highlights Reel #1

Quote:
Originally Posted by [R-DEV]UK_Force View Post
Well its not its PR
Cringe

Looking good guys

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Old 2010-03-25, 23:34   #17
Amok@ndy
Retired PR Developer
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Default Re: PR:ArmA2 - Highlights Reel #1

Quote:
Originally Posted by [R-DEV]UK_Force View Post
Well its not its PR
no i didnt mean the mod else i would say A.C.E. :P


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Old 2010-03-25, 23:54   #18
theflidgeface
Default Re: PR:ArmA2 - Highlights Reel #1

lookin great cant wait for the release
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Old 2010-03-26, 00:17   #19
ANDROMEDA
Default Re: PR:ArmA2 - Highlights Reel #1

Map 25x25 km??? Oh, my poor computer! Will he survive?
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Old 2010-03-26, 00:19   #20
Zi8

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Default Re: PR:ArmA2 - Highlights Reel #1

I just simply love the way BF2 mod PR makes "the ultimate hardcore military sim" Arma2 more realistic and better, like PR is owning vbf2 now

And I assume the current Server License entitles the owner to get arma2 server aswell?

Good work with the mod and with the news
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