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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2014-06-14, 02:41 | #11 |
Join Date: Aug 2012
Posts: 153
Canada
Location: Vancouver
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One quick way to check your exact position is to pan towards your general pos on the map and spin around. The one tiny green dot spinning around is you.
Sent from my Nexus 4 using Tapatalk |
Perhaps the world is not made, perhaps nothing is made, a watch, without a watchmaker.
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2014-06-14, 08:43 | #12 |
Retired PR Developer
Join Date: Jun 2006
Posts: 3,835
Japan
Location: Tokyo
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Re: Help an old man out ... please
Another hint for the map stuff is that you can increase the transparency of the map (M) in the options, which will allow you to use it as a basic screen overlay, and have it up most of the time, only putting it away for firefights.
But after any appreciable amount of time back in the game, you won't really need it. |
2014-06-14, 09:06 | #13 |
PR:BF2 Contributor
Join Date: Oct 2012
Posts: 1,874
Germany
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Re: Help an old man out ... please
If your squadleader has issues an order, you'll see a line indicating the direction from a specific green dot, and that dot would be you. You can also zoom in on the map with the N key, making it easier to find you when you're close together.
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VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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2014-06-14, 17:51 | #14 |
Join Date: Mar 2007
Posts: 992
United States of America
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Re: Help an old man out ... please
Forgot to mention, click on your name on the map screen, who ever you click on turns to a white dot on the map so you can mark someone you want to keep track of, like yourself.
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2014-06-14, 20:10 | #15 |
Join Date: Jun 2007
Posts: 447
United States of America
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K-man, I'm sure you've heard this being military - but KISS.
To stick with the squad, don't worry about the map. Keep the man in front of you and follow close enough to see him. Focus on not being too slow. And for dying with the shovel if you hear a gunshot. Just bad cover. If no gunshot, just make sure its on the ground already before building it. Sent from my XT1028 using Tapatalk |
2014-06-15, 03:28 | #16 |
Join Date: Apr 2008
Posts: 3,941
Italy
Location: Cologne Germany
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Re: Help an old man out ... please
For one, short answer no, the persistent squad tags have been removed for realism, however forgetting that irl people look and feel more distinct. For 2, I guess you must be getting shot. Id like persistent squad tags reintroduced for the squad you are in as well.
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2014-06-15, 04:07 | #17 | |
Retired PR Developer
Join Date: Jun 2006
Posts: 3,835
Japan
Location: Tokyo
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Re: Help an old man out ... please
Quote:
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2014-06-15, 14:36 | #18 | |
Join Date: Jul 2008
Posts: 1,572
Europe
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Re: Help an old man out ... please
Quote:
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2014-06-16, 01:51 | #19 |
Retired PR Developer
Join Date: Jun 2006
Posts: 3,835
Japan
Location: Tokyo
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Re: Help an old man out ... please
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2014-06-16, 08:38 | #20 |
Join Date: Jul 2008
Posts: 1,572
Europe
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Re: Help an old man out ... please
Aaaah too bad, I always use the M-map, it's mapped to my middle mouse button, and having it a little more transparent than it is now would have been really great. Thanks anyway.
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