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Community Maps Maps created by PR community members. |
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Thread Tools | Display Modes |
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#11 |
PR:BF2 Developer
Join Date: Sep 2015
Posts: 798
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#12 |
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#13 |
![]() Join Date: Nov 2015
Posts: 35
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#14 |
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Unlikely as its a design issue. I picked an awkward location as a good portion of the surrounding area is city, and to make it blend it would require several blocks into the surrounding terrain significantly increasing the total number of objects.
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#15 |
PR:BF2 Contributor
Join Date: Sep 2011
Posts: 523
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Location: Germany NRW - Xanten
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Thank you Rabbit.
All my respect. Very nice. |
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#16 | |
![]() Join Date: Nov 2015
Posts: 35
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![]() Quote:
![]() Your map is the same on the south-east corner. ![]() The rest of it could be done like this: ![]() ![]() I really think it could be up to PR standards, but who am I... | |
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#18 |
![]() Join Date: Nov 2015
Posts: 35
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That's true. OMG it was nearly 10 years ago... But it has evolved a lot since then. Maybe your SP map will evolve to MP someday.
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#19 |
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Updated first post with city mostly laid out. I'm dreading the industrial section, not sure what I will do to make sure US vehicles wont just slaughter up there.
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#20 |
Join Date: Jan 2008
Posts: 4,372
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And i thought you were just a rotten old troll with no friends and no talent who got drunk and flamed people and had a small penis, and nobody would care if you died a facebook suicide death, and you smelled like farts.
that's what i thought... Just fucking get it to work for multiplayer, it looks like fun mate! Good job sir. |
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Tags |
ramadi, sp or coop, wip |
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