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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2005-11-14, 20:22 | #11 |
Retired PR Developer
Join Date: Nov 2005
Posts: 5,886
United States of America
Location: ZZ9 Plural Z Alpha
Blog Entries: 9
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Yeah one think I love is "Sweet shot...wait....crap did he just die or run away....crap, crap....guys I think he still alive?....NO I DONT know if he die...NO I dont know if hes running around back"
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"apcs, like dogs can't look up" - Dr2B Rudd |
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2005-11-14, 20:41 | #12 |
Join Date: Nov 2005
Posts: 128
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That's what i'm talkin' 'bout
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2005-11-14, 20:42 | #13 |
Retired PR Developer
Join Date: Jun 2005
Posts: 3,071
Location: NH, US
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the problem with not seeing who TKs can be fixed by seeing who has negative scores, and responsible vote kicking. i dont want to see one of those 'auto kick for negative points' things that some servers have because that could really discourage new players "i cant tell who's who!!" but responsible vote kicking is the way to go, if you keep dying for a reason you cant figure out, check the scoreboard and when you see that 'TK4lyphe' has a solid score of -35 you can get a votekick going and show everyone how much fun he's having while you put your foot through your comp cause you cant see how youre dying right off of a spawn.
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2005-11-14, 22:51 | #14 |
Retired PR Developer
Join Date: Nov 2005
Posts: 5,886
United States of America
Location: ZZ9 Plural Z Alpha
Blog Entries: 9
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What I would like to see as far as name tag go is, you should be able to see any name tag that are more than a few years away.
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"apcs, like dogs can't look up" - Dr2B Rudd |
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2005-11-14, 22:53 | #15 | |
Join Date: Aug 2005
Posts: 634
United States of America
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Quote:
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"Having the piss taken out of you is a small price to pay when others do your research. Thank you gentlemen." - Azametric(IRL)
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2005-11-14, 23:04 | #16 |
Retired PR Developer
Join Date: Jun 2005
Posts: 3,071
Location: NH, US
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haha, if you meant yards, im all for it, thats what FH is like, really makes you think and look at the mini map before you decide to light into someone.
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2005-11-15, 19:46 | #17 |
Join Date: Nov 2005
Posts: 103
Location: Tchad
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Absolutley not! The best thing about this mod is the fact that they got rid of the "you killed supan00b" messages. I've survived plenty of times after someone though they killed me only to get back a shot. I RL you rarely know the effects of your fire unless you are close up. Bringing the messages back means I find another realism mod.
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