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Old 2018-02-06, 07:03   #11
ForestBrother
Default Re: PR:BF2 v1.5.2.0 Changelog

Mineral, you guys should also fix the russian Tiger armoured vehicle engine sound. In real life, it does not sound like a humvee, but in PR it was released with a humvee engine sound.
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Old 2018-02-06, 10:08   #12
[R-DEV]Mineral
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We don't have an active sound team to create these sounds for us on the fly. We decided it would still be better to release it with placeholder sounds then not release it at all.

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Old 2018-02-06, 12:07   #13
B2P1
Default Re: PR:BF2 v1.5.2.0 Changelog

AA emplacement for British forces don't work. At least not on burning sands.
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Old 2018-02-06, 12:17   #14
[R-DEV]Mineral
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Default Re: PR:BF2 v1.5.2.0 Changelog

Please use our bug forum next time. Define not working?

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Old 2018-02-06, 14:18   #15
B2P1
Default Re: PR:BF2 v1.5.2.0 Changelog

Doesn't give any lock on sounds. Doesn't lock on when fired. I don't even think the enemy helicopters get a lock on warning cause they don't seem to pop flares when targeted.
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Old 2018-02-06, 16:30   #16
Bassem.sdj
Default Re: PR:BF2 v1.5.2.0 Changelog

thank you, good work guys .. i like project reality so much
but there is a small problem
in "offline"of game, there are no new maps and poland forces are missing , it is not fixed in offline :/
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Old 2018-02-06, 16:58   #17
ddeo
Retired PR Developer
Default Re: PR:BF2 v1.5.2.0 Changelog

Quote:
Originally Posted by Coalz101 View Post
Polish APC goes static in water while damaged-... I thought that was going to get fixed in this quick patch so I didn't report it as yet
It is planned to be fixed in next patch. Thank you for reporting this.

Quote:
Originally Posted by Bassem.sdj View Post
thank you, good work guys .. i like project reality so much
but there is a small problem
in "offline"of game, there are no new maps and poland forces are missing , it is not fixed in offline :/
We have plans to include coop support for PL maps in next bigger release.
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Old 2018-02-06, 21:41   #18
Rezza
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Default Re: PR:BF2 v1.5.2.0 Changelog

Thanks for the update!

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Old 2018-02-08, 11:40   #19
mebel
Supporting Member
Default Re: PR:BF2 v1.5.2.0 Changelog

I've got a small question.
Isn't Beryl a bit less accurate than m4 or ak74?
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Old 2018-02-08, 12:19   #20
[R-DEV]​AlonTavor
PR:BF2 Developer
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Default Re: PR:BF2 v1.5.2.0 Changelog

Yes, min deviation on the beryl is slightly higher than M4 and AK74.
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