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Old 2010-06-02, 15:15   #1
sakils2
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Default Re: MEDIC: Field dressing before revive!

He meant this:
Quote:
2. there is no black-white effect so the person can sprint as soon as he is revived, and can aim and shoot efficiently
.
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Old 2010-06-02, 18:00   #2
DankE_SPB
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Default Re: MEDIC: Field dressing before revive!

Quote:
Originally Posted by sakils2 View Post
He meant this: .
it is still there actually, just goes away faster

lack of that effect happens from time to time without any fielddressings


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Old 2010-06-05, 21:01   #3
ebevan91
Default Re: MEDIC: Field dressing before revive!

I have NOT ONCE seen a medic drop a field dressing before reviving someone, I've never done it myself either.
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Old 2010-06-05, 23:46   #4
Cavazos
Default Re: MEDIC: Field dressing before revive!

Quote:
Originally Posted by KingKong.CCCP View Post
I'm tired of saying this over and over and over again.

it's the same story way back from 0.5 (or even before that).
Interesting. Where have you said this?

Sources?

Send me the links.

Good information to have nevertheless. Knowledge is power.
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Old 2010-06-07, 21:04   #5
KingKong.CCCP

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Default Re: MEDIC: Field dressing before revive!

Quote:
Originally Posted by MiamiHeat87 View Post
Interesting. Where have you said this?

Sources?

Send me the links.

Good information to have nevertheless. Knowledge is power.
I believe fuzzhead mentioned it in Squad Leader Training sessions (find it on youtube)
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Old 2010-06-07, 21:42   #6
DenvH
Default Re: MEDIC: Field dressing before revive!

I was medic on NATO1 PRT C7 and 8, never used a field dressing to do this kind of thing..
Still successful at reviving almost 75% off the time on the first try, that is without hands..

It only failed on slopes, but even with the CPR that sometimes doesn't work.

This tactic might work, but I rather save some patches for when they are needed.
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Old 2010-06-06, 00:03   #7
Rudd
Retired PR Developer
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Default Re: MEDIC: Field dressing before revive!

I don't really have a problem with this, you're sacrificing ammo for this tactic, making the CPR still relevant


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Old 2010-06-07, 21:50   #8
SnipeHunt
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Default Re: MEDIC: Field dressing before revive!

I only use patches when there are multiple victims that I have revived. I'll cpr, revive and get the 2 or 3 of them toghether, then start ripping patches.. Then use the med bag to top them off.

Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
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Old 2010-06-07, 22:35   #9
goguapsy
Default Re: MEDIC: Field dressing before revive!

Quote:
Originally Posted by SnipeHunt View Post
I only use patches when there are multiple victims that I have revived. I'll cpr, revive and get the 2 or 3 of them toghether, then start ripping patches.. Then use the med bag to top them off.
Yeah, true. But that's why I suggest this...

Quote:
Originally Posted by goguapsy View Post
King
In my opinion, there should be a 5 second delay between patch drop and patch heal -- to prevent exploits, while still being able to revive with the field dressing (super-resurrecting-hands), and encorage medic-bag healing.
+ Preventing bleeding.
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Old 2010-06-09, 16:57   #10
Murkey
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Default Re: MEDIC: Field dressing before revive!

OK here's my take on this. I play medic a whole lot. I also don't drop patches on critically wounded people, although I do use them regularly after revive.

From the top of my head, on revive the wounded man has 9% health. A patch gives an instant 25%. So as the OP said that would help the revived man move and defend himself better in a tight spot.

The way I prefer to use the patches, when I know ammo is available is to encourage the wounded man to move to where I want him after revive. So I'll say "OK, Sniper_Dave, on revive move N/E to behind the bins" I revive him, then run ahead, drop a patch and then get the medic bag out to heal him the rest of the way. This way Sniper_Dave has to move to me and isn't going to stay in a hot area.

Saying that, with 0.9 it doesn't seem to take that long to heal a guy to full health so it may be worth saving the patches for when you have multiple patients.

Finally as for using the patches as a mega-CPR, I agree it does work for the very rare occasions when the CPR fails.

I guess at the end of the day it just depends on what method you prefer yourself and what the situation is like on the ground.

Goguapsy's 5 second delay idea sounds reasonable enough to me too.

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