|
Dutch Forces Discussion pertaining to the PR Dutch Forces faction. |
|
Thread Tools | Display Modes |
2013-06-23, 16:35 | #11 |
|
Re: [WIP] COOP support for Raid At Dawn
|
2013-06-23, 18:49 | #12 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
|
Re: [WIP] COOP support for Raid At Dawn
Awesome vid AD!
Im here in Spain on vacation and im missing out on all the fun! |
|
|
2013-06-23, 18:55 | #13 |
Join Date: Sep 2009
Posts: 1,772
Netherlands
Location: The Pub
|
Re: [WIP] COOP support for Raid At Dawn
Well done guys! I am really looking forward to see the rest of the things!
|
2013-06-24, 05:34 | #14 |
Join Date: Jun 2012
Posts: 717
Cape Verde
|
Re: [WIP] COOP support for Raid At Dawn
Man ive never seen this map, it looks awesome could make a very good map for a taliban attack against and outpost.
|
2013-06-24, 05:48 | #15 |
Retired PR Developer
|
Re: [WIP] COOP support for Raid At Dawn
Yeah, that's what this is basically. The idea behind the map is based on a real life event. The Dutch were doing a raid on some compound and then get ambushed by the Taliban. So they hold up in a compound and defend it from incoming Taliban (they attack from all sides).
|
|
|
2013-06-24, 13:48 | #16 | |
PR:BF2 Developer
Join Date: Jan 2012
Posts: 262
Australia
Location: NSW
|
Re: [WIP] COOP support for Raid At Dawn
Nice man, good to see someone else taking an interest in those crappy bf2 bots.
Out of curiosity how large is your navmesh? with a 1km map you can add bot support to the entire map if you have enough patience. Also did you use the navstatics? Great work though, definitely better then my first mesh. Quote:
And the bots AI is perfect for those swarm rushes. Only problem was the bots who were supposed to defend were kind of useless. | |
2013-06-24, 22:10 | #17 | |
|
Re: [WIP] COOP support for Raid At Dawn
Quote:
| |
2013-06-28, 02:06 | #18 |
Join Date: Aug 2011
Posts: 1,246
Canada
|
Re: [WIP] COOP support for Raid At Dawn
looks like a solid little infantry map, like asad khal, I enjoy those every once and a while
|
2013-06-29, 10:38 | #19 | |
Join Date: Feb 2013
Posts: 548
United States of America
Location: New York
|
Re: [WIP] COOP support for Raid At Dawn
Quote:
| |
2013-07-10, 16:58 | #20 |
Join Date: Jun 2013
Posts: 24
Netherlands
|
Re: [WIP] COOP support for Raid At Dawn
Navmesh expanded and 64P layer added, see first post
|