project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
16 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Reply
 
Thread Tools Display Modes
Old 2010-04-22, 16:22   #11
Silly_Savage
Default Re: M1114 Humvee

Zemciugas, I suggest you contact one of the Asset Managers and ask them what needs to be done.

Asking them directly would be your best bet if you'd like to see something you've created be put in PR. Off the top of my head, I know OPFOR is in need of the most lovin' at the moment.

PR Asset Managers:

[R-DEV]fuzzhead

[R-DEV]Chuc

[R-DEV]Katarn
Silly_Savage is offline Reply With Quote
Old 2010-04-22, 18:36   #12
myles
Default Re: M1114 Humvee

Is this for the poles the green thing cuz i saw that humvee at the polish funeral for the president
myles is offline Reply With Quote
Old 2010-04-22, 19:32   #13
Kain888
Supporting Member

Kain888's Avatar
Default Re: M1114 Humvee

The green thing is US thing, poles have the worse one. :P
Kain888 is offline Reply With Quote
Old 2010-04-22, 19:44   #14
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: M1114 Humvee

Just wondering if anyone knows this, so the uparmoured hummer gets new armour only on certain bits? windscreen, turret, doors

so if you shot say...the hood of the vehicle from a rooftop with a RPG, it would do as much damage to a up armoured hummer as a down armoured hummer?


Rudd is offline Reply With Quote
Old 2010-04-22, 19:58   #15
Chimpanzeeee

Chimpanzeeee's Avatar
Default Re: M1114 Humvee

Given that RPG-7 can cut through more than a foot of RHA, I highly doubt an extra layer would make much of a difference in case of a direct hit. But every little helps.
Chimpanzeeee is offline Reply With Quote
Old 2010-04-22, 20:00   #16
[R-DEV]​Tim270
PR:BF2 Developer

Tim270's Avatar
Default Re: M1114 Humvee

I guess its essentially a 'botch' job, you can only put so much extra weight on it without making serious changes to the chassis. Most of the armour seems to be around the crewmen, not really to protect the integrity of the vehicle i.e armour on the doors and for the gunner.

Tim270 is offline Reply With Quote
Old 2010-04-23, 08:04   #17
162eRI
Guest
Default Re: M1114 Humvee

For a boxy stuff, your chaffee looks good ^^ I'm sure they will find you something to work on!
Reply With Quote
Old 2010-04-23, 08:23   #18
gazzthompson

gazzthompson's Avatar
Default Re: M1114 Humvee

yeah i think the mg "nest" is for small arms (snipers) more than RPGs

gazzthompson is offline Reply With Quote
Old 2010-04-23, 08:35   #19
motherdear
Retired PR Developer

motherdear's Avatar
Default Re: M1114 Humvee

i just wish that we had more texture artists. well i guess i have to go home and practice on my boat. sooner the better

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
motherdear is offline Reply With Quote
Old 2010-04-23, 12:07   #20
Arnoldio
Banned
Default Re: M1114 Humvee

Quote:
Originally Posted by [R-DEV]motherdear View Post
i just wish that we had more texture artists. well i guess i have to go home and practice on my boat. sooner the better
"If you want something done, do it yourself." - My moto recently.
Arnoldio is offline Reply With Quote
Reply


Tags
humvee, m1114, vehicle

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 09:31.