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Old 2008-08-08, 22:06   #11
FuzzySquirrel
Default Re: [Map] Korengal Valley update

OMG OMG OMG OMG OMG OMG OMG I CRAPPED MY PANTS!!!!!!!!!!
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Old 2008-08-08, 22:10   #12
agentscar

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Default Re: [Map] Korengal Valley update

I was hoping the U.S. ARMY would get this map,and they did,WOOT!

I hope the Outpost won't be capturable by the Ins. ,because we've all learned a "lesson" from Basrah...

Awesome though!
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Old 2008-08-08, 22:13   #13
janh95
Default Re: [Map] Korengal Valley update

holy damn that freakin nice can't wait till release
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Old 2008-08-08, 22:17   #14
Polka
Default Re: [Map] Korengal Valley update

1 km map (which plays out as a much larger map, took six minute to drive from one side to the other)
EPIC.
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Old 2008-08-08, 22:18   #15
red.murder1
Default Re: [Map] Korengal Valley update

This update is pretty badass
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Old 2008-08-08, 22:19   #16
Spaz
Supporting Member

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Default Re: [Map] Korengal Valley update

Very epic map, will be close betwen this and Fools road for best looking map ever

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Old 2008-08-08, 22:28   #17
[uBp]Irish
Default Re: [Map] Korengal Valley update

Fools Road probably wont compare.


Can you elaborate a little more on the whole cave ins/land slide comment?
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Old 2008-08-08, 22:33   #18
G.Drew

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Default Re: [Map] Korengal Valley update

sound pretty ****ing awesome
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Old 2008-08-08, 22:33   #19
Spec
Retired Moderator
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Default Re: [Map] Korengal Valley update

This is indeed pretty badass. O_O Wanna have!
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Old 2008-08-08, 22:36   #20
Kahn
Default Re: [Map] Korengal Valley update

Quote:
- Breaching shotguns will be needed to enter some housing units (gameplay)
Excellent idea.
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