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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification. |
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2016-04-08, 19:08 | #11 |
Join Date: Mar 2015
Posts: 204
Canada
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Re: Player dnesity on 8km x 8km map
Thank you Sir Rhino for blessing us with this map. May I ask when we can enjoy it again?
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2016-04-10, 12:01 | #12 |
Join Date: Nov 2009
Posts: 122
United Kingdom
Location: Trowbridge, Wiltshire
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Re: Player dnesity on 8km x 8km map
Bigger the better
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2016-04-10, 14:42 | #13 |
Join Date: Apr 2015
Posts: 223
Yugoslavia
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Re: Player dnesity on 8km x 8km map
Argentinian land isn't really that close in reality to the Islands perhaps it's like 2 times that distance. Do Argentinian jets take off from that part of the map in PR?
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2016-04-10, 14:53 | #14 | ||
Retired PR Developer
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Re: Player dnesity on 8km x 8km map
Quote:
But ye, at the moment kinda caught up playing Elite Dangerous so haven't made much progress on my tasks Quote:
And yes, the Argentine jets fly from the mainland, although they do have an A-1H (Pucura place holder) that is stationed on Pebble Island. | ||
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2016-04-11, 09:13 | #15 |
Join Date: Nov 2010
Posts: 147
Afghanistan
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Re: Player dnesity on 8km x 8km map
something general on player density, do you guys actually use some kind of metrics/rule of thumb on what player density is required for pr gameplay and how to acheive it via map/mission design?
Or is that just soemthing you deal with by trial and error and experience? |
2016-04-11, 10:20 | #16 | |
Join Date: Sep 2008
Posts: 3,416
Norway
Location: uskedal
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Re: Player dnesity on 8km x 8km map
Quote:
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2016-04-11, 11:29 | #17 |
Join Date: Jun 2015
Posts: 479
Jamaica
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Re: Player dnesity on 8km x 8km map
can't wait to get my hands on a Dassault Mirage III or a Skyhawk and blow up a ship
hang on ?! can we laze a ship !!!!!??? love you Rhino, keep up the good work m8 |
2016-04-11, 16:47 | #18 |
Join Date: Jan 2012
Posts: 1,073
Brazil
Location: Aracaju, Sergipe
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Re: Player dnesity on 8km x 8km map
Back in 0.98 the Atlantic Conveyor had laser targets sticked onto it so that aircraft with the Exocet missile could lock on to destroy it, since the BF2 engine only allows for laser targets and heat targets, and the Exocet is a Radar Guided Missile, Rhino had to put laser targets on the ship and pretend it's a radar signature of some sort that aircraft can lock to, I believe that the new ships will also have such targets to allow the use of Exocet missiles from the Argentinians, so no lasing from the ground units, in fact, I believe officers and spotters won't even have anything capable to lase with, since back in 0.98 people would keep lasing targets for exocets but they only caused damage on the ship, being useless for ground strike.
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Last edited by SShadowFox; 2016-04-11 at 22:29..
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2016-04-11, 17:01 | #19 |
Join Date: Nov 2010
Posts: 147
Afghanistan
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Re: Player dnesity on 8km x 8km map
btw exocets should only work during the first 20 minutes until thatcher collected enough intel from the french to disable them
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2016-06-03, 10:46 | #20 |
Join Date: Jan 2014
Posts: 16
Hungary
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Re: Player dnesity on 8km x 8km map
Wait, we will have proper naval combat? o.o
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Tags |
8km, dnesity, map, player |
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