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Hardware & Custom Builds Discussion on Computer Hardware & Custom Builds |
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2017-09-18, 02:05 | #11 | ||
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
Quote:
Was that 20fps reading with one core selected in task manager? (screenshot) Either way thanks for the test, and the links! True, optimization is crucial. Muttrah City excels in this regard. In any case the (recurring) culprit of low FPS seems to be effects. It may well be memory related as you say; Quote:
DefaultSegmentSize Tweak... (youtube guide here). This may require additional steps on systems with limited ram, unless an option exists in the BIOS.
EDIT 2: Don't forget that its also easy to increase available RAM (in Vista and above) using the 'ReadyBoost' feature, which converts flash memory into ram (usb drives / flash cards, if plugged in). Spoiler for ReadyBoost:
These following tweaks are not video memory/RAM related:
Additional tweaks not described on that page:
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Last edited by WeeGeez; 2017-10-09 at 03:16..
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2017-10-05, 19:49 | #12 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
Back again,
Done bit more research. A specification that would really help to pin down the performance required for PR, atleast on the graphics-side of things, is "Memory Bandwidth" in Gb/s, I believe. With the aid of people on here, it would extremely beneficial to somehow determine how much PR uses (peak). Once found, this amount could be added to the manual under recommended spec. In addition and if this could be determined accurately, a solution I had in mind was to introduce a calculator on the forum somewhere where newcomers can enter video memory type, bus speed and bit depth as these all supposedly contribute to bandwidth, the calculation returns a value which would then be matched against the value in the manual. Just an idea. My old rig had 50Gb/s transfer, the game fine on high. Until recently (9th gen), embedded intel chips didn't go past 25 it seems. At this point theres no way of knowing if that is sufficient without running tests on individual setups. |
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2017-10-09, 03:03 | #13 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
Low down on Intel HD Graphics
In short, any Ivy Bridge, Haswell, Broadwell, Apollo Lake, Skylake, Coffeelake generation (2012 and above excluding Valleyview) processor should be able to handle PR on 1024 x 1280 resolution at 8x AA, with optimized memory. These line support a max memory of 2GB, i.e. shared system RAM.*** This generalization applies to Desktop chips only, laptop performance is harder to pin down. The memory performance is the same across the board but core clocks vary alot. (info retrieved from wiki article) I have not validated any of this, hopefully somebody will eventually. Edit: ***Keep in mind 32bit can only address 4Gig. So if you have allocated 2Gb to video this will cause alot of problems and the OS will cease to function. Dedicated cards with 1GB+ on a 32bit OS highly unadvisable. |
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Last edited by WeeGeez; 2018-05-03 at 17:43..
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2017-10-19, 09:11 | #14 |
Join Date: Jan 2016
Posts: 279
Spain
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Re: Got embedded graphics in CPU? participants needed
I ran PR on a mid-end 2010 laptop (asus, i-5) until last year, with 4Gb of ram, and on high settings I had out of memory CTD after long play sessions (usually after 3-4 hours). I don't recommend going 2Gb RAM.
Laptop died playing PR xD Now running PR in an intel internal GPU, works fine, but huge fps drop on smoked thermals sometimes. |
2017-10-19, 12:08 | #15 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
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2017-10-19, 20:56 | #16 |
Join Date: Feb 2010
Posts: 318
France
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Re: Got embedded graphics in CPU? participants needed
i7 3630Qm with iGpu :
-30 fps on Grozny map city, forest, without looking at concentrated asset area (eg mainbase). Goes down to 12 when poping smoke. Max 46 on empty area. I didn't change CPU core affinity. -80 fps with GT650m enable. Max 100, min 50-60 with smoke/fire. Setting bellow, 1080p, high, i know it wasn't was you where looking, but this test was made 2 month ago while setup news driver and forgetting force GPU choice. Geforce driver fail to recognize PR and run it on Intel iGPU, made me mad for 1 weeks to figure it out. Code:
System Information ------------------ Operating System: Microsoft Windows 7 Édition Familiale Premium (6.1.7601) Architecture: 64 bits Current Culture: French (France) Motherboard: ASUSTeK COMPUTER INC. N56VZ Processor: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (Physical: 4, Logical: 8) Memory: 16,00 GB DIMM Modules: ChannelA-DIMM0: 8,00 GB @ 1600 MHz ChannelB-DIMM0: 8,00 GB @ 1600 MHz Page File: -1904640,00 B .NET Framework: 4.6+ Release Build: 460805, Runtime: 4.0.30319.42000 Display Information ------------------- Display Device(s): Moniteur Plug-and-Play générique on Intel(R) HD Graphics 4000 Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz Driver Version: 9.18.13.3182 (331.82) Display Memory: 4,00 GB Multisampling: 2, 4, 8 DPI: 120 (125%) Audio Information ----------------- Primary Playback: Haut-parleurs (Realtek High Def Primary Recording: Microphone (Realtek High Defini Open AL Renderer: Software EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2 Free: 84,56 GB, Total: 232,88 GB, FS: NTFS, SSD: True Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr Free: 84,56 GB, Total: 232,88 GB, FS: NTFS, SSD: True Profiles Path: C:\Users\Quentin\Documents\ProjectReality\Profiles Free: 84,56 GB, Total: 232,88 GB, FS: NTFS, SSD: True Update DL Path: C:\Users\Quentin\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 84,56 GB, Total: 232,88 GB, FS: NTFS, SSD: True Update Log Path: C:\Users\Quentin\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 84,56 GB, Total: 232,88 GB, FS: NTFS, SSD: True Game Information ---------------- Installed Mods: pr, pr_ww2 Current Mod: pr Version: Standalone - 1.0 PR Version: 1.4.17.0 Language: english Debug Available: False Large Address: True Supported Hardware: None Profile Information ------------------- Profile 0001: offlineQS Type: Offline View Intro: False Fullscreen: True Display Mode: 1920x1080@60Hz Display Mode Valid: True Graphics Scheme: High Multisampling: 2x VSync: False NoLods: False Terrain Quality: High Effects Quality: High Geometry Quality: High Texture Quality: High Lighting Quality: High Dynamic Shadows: High Dynamic Lights: High Texture Filtering: High Audio Provider: Software Provider Valid: True Audio Quality: High EAX: True Profile 0002: [PRTA]qs-racer Type: Online Last Used Profile: True View Intro: False Fullscreen: True Display Mode: 1920x1080@60Hz Display Mode Valid: True Graphics Scheme: High Multisampling: 4x VSync: False NoLods: False Terrain Quality: High Effects Quality: High Geometry Quality: High Texture Quality: High Lighting Quality: High Dynamic Shadows: High Dynamic Lights: High Texture Filtering: High Audio Provider: Software Provider Valid: True Audio Quality: High EAX: True |
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Last edited by qs-racer; 2017-10-19 at 21:03..
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2017-10-31, 15:08 | #17 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
I've used forum systems for almost a decade and it never ceases to amaze me how easy it is to make double posts?
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Last edited by WeeGeez; 2017-10-31 at 15:24..
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2017-10-31, 15:11 | #18 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
Hi, thanks Good info.
Seems i7 3630QM has Intel HD 4000. Still unconfirmed is the allocation of more VRam for iGPU and if that can reduce notorious smoke/FX lag. If this can be tested, it can help newcomers who want cheapest PR capable system. |
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2017-11-01, 10:56 | #19 |
Join Date: Feb 2015
Posts: 234
Bosnia and Herzegowina
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Re: Got embedded graphics in CPU? participants needed
I tested it and smoke doesn't increase the amount of memory required, what rises is the GPU usage (from 32% to 42% on my discrete GPU). It's likely that iGPU usage is already close to 100% so when smoke deploys and asks for an additional 30% the FPS drops because iGPU is simply too shit.
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2018-03-08, 10:59 | #20 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: Got embedded graphics in CPU? participants needed
Thanks for the feedback.
I realise you said you 'monitored' the stats, but have you tried adding vRAM manually? It might be worthwhile aswell to see if your system runs smooth with effects in Options set lower, to say medium, perhaps? |
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Tags |
cpu, embedded, graphics, needed, participants |
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