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PR Highlights Highlights of what work the Devs are currently working on |
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Thread Tools | Display Modes |
2012-09-27, 19:12 | #11 |
Join Date: Aug 2011
Posts: 1,246
Canada
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Re: Air Traffic Control (ATC)
oh man I'm going to give jets call signs, and make them request take off and landing and stuff
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2012-09-27, 20:25 | #12 |
Join Date: Jun 2008
Posts: 345
Germany
Location: Germany
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Re: Air Traffic Control (ATC)
How does the commander communicate with the pilots, when he gives them orders?
Via mumble, talking to the squadleader of the Air squad? Or is there a direct way? |
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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2012-09-27, 20:29 | #14 |
Retired PR Developer
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Re: Air Traffic Control (ATC)
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2012-09-27, 20:41 | #15 |
Join Date: May 2009
Posts: 988
United Kingdom
Location: kent
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Re: Air Traffic Control (ATC)
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2012-09-27, 20:49 | #16 |
Join Date: Apr 2011
Posts: 1,262
Europe
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Re: Air Traffic Control (ATC)
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2012-09-27, 20:50 | #17 | |
Retired PR Developer
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Re: Air Traffic Control (ATC)
Quote:
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2012-09-27, 20:54 | #18 |
Join Date: May 2009
Posts: 988
United Kingdom
Location: kent
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Re: Air Traffic Control (ATC)
MOTHER OF GOD
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2012-09-27, 20:56 | #19 |
Retired PR Developer
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Re: Air Traffic Control (ATC)
Yup, and that's the one VW layer, so it needs to support boosted player counts as well, lest we have people durdling on the deck.
Remember Ace Combat? That'll have nothing on the skies over the Falklands. |
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2012-09-27, 21:04 | #20 |
Join Date: May 2009
Posts: 988
United Kingdom
Location: kent
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Re: Air Traffic Control (ATC)
I really hope that layer ends up as popular as Mutt city, with all jets and helis it should stop pilots going ridiculously high up to avoid the AA FOBs
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