2008-12-19, 12:43 | #12 |
Join Date: Nov 2007
Posts: 1,206
Canada
Location: Québec, Montréal
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Re: [Statics] New Fields
Being static poppy fields, I guess they render at long range. Or are they undergrowth? (doubt it)
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2008-12-19, 12:50 | #14 |
Join Date: Aug 2008
Posts: 383
Europe
Location: Salisbury
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Re: [Statics] New Fields
looks way better than the old ones, cant w8...
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2008-12-19, 13:05 | #16 |
Join Date: Dec 2007
Posts: 150
Location: Londinium
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Re: [Statics] New Fields
very nice, now I can crawl through the grass instead of peggin it across like a madman
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2008-12-19, 13:14 | #17 |
Retired PR Developer
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Re: [Statics] New Fields
Rhino, are these things the same size as the old ones? As in, replacing these in an existing maps is much easier then, also for the community. If they're a different size, existing maps (ground) may need to be altered (raised/lowered/re-painted) and re-lightmapped.
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2008-12-19, 13:16 | #18 |
Join Date: Sep 2008
Posts: 32
United States of America
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Re: [Statics] New Fields
Awsome!!! I've always hated the current fields as they would disappear after a very short distance... You guys rock!!!
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2008-12-19, 13:20 | #19 | |
Retired PR Developer
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Re: [Statics] New Fields
Quote:
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2008-12-19, 13:41 | #20 |
Retired PR Developer
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Re: [Statics] New Fields
Rog, cheers .
I know the fields don't need to be lightmapped, but if the size was bigger for example, this may result in mappers needing to change the terrain, which may result a new lightmap of the terrain, etc . I know it's a long shot, but still, hehe. Good to hear anyways. Will put it in my map as well.. |
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Tags |
fields, statcs, static, statics |
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