project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Modding Tutorials
21 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Modding Tutorials Information and tutorials related to modding BF2.

Reply
 
Thread Tools Display Modes
Old 2011-04-11, 12:47   #11
Outlawz7
Retired PR Developer

Outlawz7's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

Link fixed, should be a stable download source now.

Outlawz7 is offline Reply With Quote
Old 2011-04-11, 13:15   #12
Sgt. Mahi
Default Re: [Tutorial]Recreating Map's Editor Files

Sweet! Thanks
Sgt. Mahi is offline Reply With Quote
Old 2011-04-19, 00:56   #13
Shovel
Supporting Member

Shovel's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

Tutorial seems good, but i cant get it to work with CS5. I tried installing it on both the 32 and 54 bit versions, but SalvageColorDetail won't show up in the Actions tab.

?????????????

EDIT: Nevermind. I figured it out. All I had to do was drag the preset into photoshop.

Shovel009
Shovel is offline
Last edited by Shovel; 2011-04-19 at 01:06..
Reply With Quote
Old 2011-07-05, 21:18   #14
DHope129

DHope129's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

Hi,
I was regenerating kashan for personal use and I got up the the part where you put the detail textures in and i put editor in detail texture mode and got black stripes spanning the map. I'm not entirely sure what im supposed to do in this case. Should i paint these areas, or did i do something wrong? Ill post a screenshot, Thanks.

DHope129 is offline Reply With Quote
Old 2012-01-23, 00:41   #15
Shovel
Supporting Member

Shovel's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

Is there a way to figure out what types of overgrowth a map uses?

Shovel009
Shovel is offline Reply With Quote
Old 2012-01-25, 09:21   #16
pr|Zer0
Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by DHope129 View Post
Hi,
I was regenerating kashan for personal use and I got up the the part where you put the detail textures in and i put editor in detail texture mode and got black stripes spanning the map. I'm not entirely sure what im supposed to do in this case. Should i paint these areas, or did i do something wrong? Ill post a screenshot, Thanks.

Same here...could be something related to color tiling or size...not sure
pr|Zer0 is offline Reply With Quote
Old 2012-01-29, 10:49   #17
Outlawz7
Retired PR Developer

Outlawz7's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

Did you use the "ResizeSave_DetailLowdetail" action with detailmaps? Those need to be resized first.

Outlawz7 is offline Reply With Quote
Old 2012-02-17, 11:13   #18
pr|Zer0
Default Re: [Tutorial]Recreating Map's Editor Files

nope...by tut, its "drop low detail and detail"in Photoshop at the same time
Quote:
Originally Posted by [R-DEV]Oulawz7
Again, drag&drop files from both lowdetail and detailmaps folders into Photoshop, go to File>Automate>Batch.
Using the same SalvageColorDetail set, this time change the action from saveColor to ResizeSave_DetailLowdetail
Did just that and ended with missing texture/color strips
pr|Zer0 is offline Reply With Quote
Old 2012-04-27, 23:38   #19
Spyker2041

Spyker2041's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by DHope129 View Post
Hi,
I was regenerating kashan for personal use and I got up the the part where you put the detail textures in and i put editor in detail texture mode and got black stripes spanning the map. I'm not entirely sure what im supposed to do in this case. Should i paint these areas, or did i do something wrong? Ill post a screenshot, Thanks.

I get the same issue too, anyone know how to fix it?


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
Spyker2041 is offline Reply With Quote
Old 2012-04-28, 07:12   #20
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default Re: [Tutorial]Recreating Map's Editor Files

check all texture.dds files maybe 1 or 2 are in the wrong format or size


Amok@ndy is offline Reply With Quote
Reply


Tags
editor, files, map, recreating, tutorialrecreating

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 07:22.